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  2. Universal Transverse Mercator coordinate system - Wikipedia

    en.wikipedia.org/wiki/Universal_Transverse...

    v. t. e. The Universal Transverse Mercator ( UTM) is a map projection system for assigning coordinates to locations on the surface of the Earth. Like the traditional method of latitude and longitude, it is a horizontal position representation, which means it ignores altitude and treats the earth surface as a perfect ellipsoid.

  3. Equirectangular projection - Wikipedia

    en.wikipedia.org/wiki/Equirectangular_projection

    Equirectangular projection. Equirectangular projection of the world; the standard parallel is the equator (plate carrée projection). Height map of planet Earth at 2km per pixel, including oceanic bathymetry information, normalized as 8-bit grayscale. Because of its easy conversion between x, y pixel information and lat-lon, maps like these are ...

  4. Bearing (navigation) - Wikipedia

    en.wikipedia.org/wiki/Bearing_(navigation)

    Bearing (navigation) A standard Brunton compass, used commonly by geologists and surveyors to obtain a bearing in the field. In navigation, bearing or azimuth is the horizontal angle between the direction of an object and north or another object. The angle value can be specified in various angular units, such as degrees, mils, or grad.

  5. Horizontal position representation - Wikipedia

    en.wikipedia.org/wiki/Horizontal_position...

    The most common horizontal position representation is latitude and longitude. The parameters are intuitive and well known, and are thus suited for communicating a position to humans, e.g. using a position plot. However, latitude and longitude should be used with care in mathematical expressions (including calculations in computer programs).

  6. Graticule (cartography) - Wikipedia

    en.wikipedia.org/wiki/Graticule_(cartography)

    Graticule (cartography) Map of Europe with a 30° graticule in dark gray. A graticule (from Latin crāticula 'grill/grating'), on a map, is a graphical depiction of a coordinate system as a grid of lines, each line representing a constant coordinate value. [1] It is thus a form of isoline, and is commonly found on maps of many kinds, at scales ...

  7. Geographical distance - Wikipedia

    en.wikipedia.org/wiki/Geographical_distance

    Even over short distances, the accuracy of geographic distance calculations which assume a flat Earth depend on the method by which the latitude and longitude coordinates have been projected onto the plane. The projection of latitude and longitude coordinates onto a plane is the realm of cartography.

  8. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    UV texturing is an alternative to projection mapping (e.g., using any pair of the model's X, Y, Z coordinates or any transformation of the position); it only maps into a texture space rather than into the geometric space of the object. The rendering computation uses the UV texture coordinates to determine how to paint the three-dimensional surface.

  9. Geodetic coordinates - Wikipedia

    en.wikipedia.org/wiki/Geodetic_coordinates

    Geodetic coordinates. Geodetic coordinates are a type of curvilinear orthogonal coordinate system used in geodesy based on a reference ellipsoid . They include geodetic latitude (north/south) ϕ, longitude (east/west) λ, and ellipsoidal height h (also known as geodetic height [1] ). The triad is also known as Earth ellipsoidal coordinates [2 ...