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  2. Turn-by-turn navigation - Wikipedia

    en.wikipedia.org/wiki/Turn-by-turn_navigation

    Navit turn-by-turn navigation. Turn-by-turn navigation is a feature of some satellite navigation devices where directions for a selected route are continually presented to the user in the form of spoken or visual instructions. [1] The system keeps the user up-to-date about the best route to the destination, and is often updated according to ...

  3. Travelling salesman problem - Wikipedia

    en.wikipedia.org/wiki/Travelling_salesman_problem

    Travelling Salesman, by director Timothy Lanzone, is the story of four mathematicians hired by the U.S. government to solve the most elusive problem in computer-science history: P vs. NP. [77] Solutions to the problem are used by mathematician Robert A. Bosch in a subgenre called TSP art.

  4. Graph theory - Wikipedia

    en.wikipedia.org/wiki/Graph_theory

    In mathematics, graph theory is the study of graphs, which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of vertices (also called nodes or points) which are connected by edges (also called arcs, links or lines).

  5. Pursuit–evasion - Wikipedia

    en.wikipedia.org/wiki/Pursuit–evasion

    Pursuit–evasion. Pursuit–evasion (variants of which are referred to as cops and robbers and graph searching) is a family of problems in mathematics and computer science in which one group attempts to track down members of another group in an environment. Early work on problems of this type modeled the environment geometrically. [1]

  6. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    Shortest path problem. Shortest path (A, C, E, D, F) between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized. [1]

  7. Erdős–Rényi model - Wikipedia

    en.wikipedia.org/wiki/Erdős–Rényi_model

    e. In the mathematical field of graph theory, the Erdős–Rényi model refers to one of two closely related models for generating random graphs or the evolution of a random network. These models are named after Hungarian mathematicians Paul Erdős and Alfréd Rényi, who introduced one of the models in 1959. [1][2] Edgar Gilbert introduced the ...

  8. List of NP-complete problems - Wikipedia

    en.wikipedia.org/wiki/List_of_NP-complete_problems

    NP-complete special cases include the edge dominating set problem, i.e., the dominating set problem in line graphs. NP-complete variants include the connected dominating set problem and the maximum leaf spanning tree problem. [3]: ND2. Feedback vertex set [2][3]: GT7. Feedback arc set [2][3]: GT8.

  9. Graphical model - Wikipedia

    en.wikipedia.org/wiki/Graphical_model

    t. e. A graphical model or probabilistic graphical model (PGM) or structured probabilistic model is a probabilistic model for which a graph expresses the conditional dependence structure between random variables. They are commonly used in probability theory, statistics —particularly Bayesian statistics —and machine learning.