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  2. Equirectangular projection - Wikipedia

    en.wikipedia.org/wiki/Equirectangular_projection

    Equirectangular projection. Equirectangular projection of the world; the standard parallel is the equator (plate carrée projection). Height map of planet Earth at 2km per pixel, including oceanic bathymetry information, normalized as 8-bit grayscale. Because of its easy conversion between x, y pixel information and lat-lon, maps like these are ...

  3. Geohash - Wikipedia

    en.wikipedia.org/wiki/Geohash

    Geohash. The 6g cell and its sub-grid. Geohash is a public domain geocode system invented in 2008 by Gustavo Niemeyer [ 1] which encodes a geographic location into a short string of letters and digits. Similar ideas were introduced by G.M. Morton in 1966. [ 2] It is a hierarchical spatial data structure which subdivides space into buckets of ...

  4. Geographic coordinate conversion - Wikipedia

    en.wikipedia.org/wiki/Geographic_coordinate...

    Geographic coordinate conversion has applications in cartography, surveying, navigation and geographic information systems . In geodesy, geographic coordinate conversion is defined as translation among different coordinate formats or map projections all referenced to the same geodetic datum. [ 1] A geographic coordinate transformation is a ...

  5. Address geocoding - Wikipedia

    en.wikipedia.org/wiki/Address_geocoding

    Address geocoding, or simply geocoding, is the process of taking a text-based description of a location, such as an address or the name of a place, and returning geographic coordinates, frequently latitude/longitude pair, to identify a location on the Earth's surface. [ 1] Reverse geocoding, on the other hand, converts geographic coordinates to ...

  6. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping. The letters "U" and "V" denote the axes of the 2D texture because "X", "Y", and "Z" are already used to denote the axes of the 3D object in model space, while "W" (in addition to XYZ) is used in calculating quaternion rotations, a common ...

  7. Universal Transverse Mercator coordinate system - Wikipedia

    en.wikipedia.org/wiki/Universal_Transverse...

    v. t. e. The Universal Transverse Mercator ( UTM) is a map projection system for assigning coordinates to locations on the surface of the Earth. Like the traditional method of latitude and longitude, it is a horizontal position representation, which means it ignores altitude and treats the earth surface as a perfect ellipsoid.

  8. GeoJSON - Wikipedia

    en.wikipedia.org/wiki/GeoJSON

    GeoJSON [1] is an open standard format designed for representing simple geographical features, along with their non-spatial attributes. It is based on the JSON format. The features include points (therefore addresses and locations), line strings (therefore streets, highways and boundaries), polygons (countries, provinces, tracts of land), and ...

  9. Geographic coordinate system - Wikipedia

    en.wikipedia.org/wiki/Geographic_coordinate_system

    v. t. e. A geographic coordinate system ( GCS) is a spherical or geodetic coordinate system for measuring and communicating positions directly on Earth as latitude and longitude. [ 1] It is the simplest, oldest and most widely used of the various spatial reference systems that are in use, and forms the basis for most others.