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  2. Vertex (geometry) - Wikipedia

    en.wikipedia.org/wiki/Vertex_(geometry)

    Vertex (geometry) A vertex of an angle is the endpoint where two lines or rays come together. In geometry, a vertex ( pl.: vertices or vertexes) is a point where two or more curves, lines, or edges meet or intersect. As a consequence of this definition, the point where two lines meet to form an angle and the corners of polygons and polyhedra ...

  3. Centroid - Wikipedia

    en.wikipedia.org/wiki/Centroid

    Centroid. In mathematics and physics, the centroid, also known as geometric center or center of figure, of a plane figure or solid figure is the arithmetic mean position of all the points in the surface of the figure. [further explanation needed] The same definition extends to any object in - dimensional Euclidean space.

  4. Circumcircle - Wikipedia

    en.wikipedia.org/wiki/Circumcircle

    Circumcircle. hide. In geometry, the circumscribed circle or circumcircle of a triangle is a circle that passes through all three vertices. The center of this circle is called the circumcenter of the triangle, and its radius is called the circumradius. The circumcenter is the point of intersection between the three perpendicular bisectors of ...

  5. Barycentric coordinate system - Wikipedia

    en.wikipedia.org/wiki/Barycentric_coordinate_system

    A 3-simplex, with barycentric subdivisions of 1-faces (edges) 2-faces (triangles) and 3-faces (body). In geometry, a barycentric coordinate system is a coordinate system in which the location of a point is specified by reference to a simplex (a triangle for points in a plane, a tetrahedron for points in three-dimensional space, etc.).

  6. Simplex - Wikipedia

    en.wikipedia.org/wiki/Simplex

    Simplex. The four simplexes that can be fully represented in 3D space. In geometry, a simplex (plural: simplexes or simplices) is a generalization of the notion of a triangle or tetrahedron to arbitrary dimensions. The simplex is so-named because it represents the simplest possible polytope in any given dimension.

  7. Shoelace formula - Wikipedia

    en.wikipedia.org/wiki/Shoelace_formula

    The shoelace formula, also known as Gauss's area formula and the surveyor's formula, [1] is a mathematical algorithm to determine the area of a simple polygon whose vertices are described by their Cartesian coordinates in the plane. [2] It is called the shoelace formula because of the constant cross-multiplying for the coordinates making up the ...

  8. Cube - Wikipedia

    en.wikipedia.org/wiki/Cube

    In geometry, a cube is a three-dimensional solid object bounded by six square faces. It has twelve edges and eight vertices. It can be represented as a rectangular cuboid with six square faces, or a parallelepiped with equal edges. It is an example of many type of solids: Platonic solid, regular polyhedron, parallelohedron, zonohedron, and ...

  9. Affine space - Wikipedia

    en.wikipedia.org/wiki/Affine_space

    The vertices of a non-flat triangle form an affine basis of the Euclidean plane. The barycentric coordinates allows easy characterization of the elements of the triangle that do not involve angles or distances: The vertices are the points of barycentric coordinates (1, 0, 0), (0, 1, 0) and (0, 0, 1).

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