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  2. Expression templates - Wikipedia

    en.wikipedia.org/wiki/Expression_templates

    Expression templates are a C++ template metaprogramming technique that builds structures representing a computation at compile time, where expressions are evaluated only as needed to produce efficient code for the entire computation. [1] Expression templates thus allow programmers to bypass the normal order of evaluation of the C++ language and ...

  3. Direct2D - Wikipedia

    en.wikipedia.org/wiki/Direct2D

    Direct2D is a native code API based on C++ that can be called by managed code and uses a "lightweight COM " approach [ 5] just like Direct3D, with minimal amount of abstraction. However, unlike WPF and similarly to GDI/GDI+, Direct2D is an "immediate mode" rendering API with simple BeginDraw/Draw/EndDraw calls; Direct2D has no concept of a ...

  4. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    Overview. The C++ Standard Library provides several generic containers, functions to use and manipulate these containers, function objects, generic strings and streams (including interactive and file I/O), support for some language features, and functions for common tasks such as finding the square root of a number.

  5. Standard Template Library - Wikipedia

    en.wikipedia.org/wiki/Standard_Template_Library

    C++ Standard Library. The Standard Template Library ( STL) is a software library originally designed by Alexander Stepanov for the C++ programming language that influenced many parts of the C++ Standard Library. It provides four components called algorithms, containers, functions, and iterators. [ 1]

  6. Template (C++) - Wikipedia

    en.wikipedia.org/wiki/Template_(C++)

    Template (C++) Templates are a feature of the C++ programming language that allows functions and classes to operate with generic types. This allows a function or class declaration to reference via a generic variable another different class (built-in or newly declared data type) without creating full declaration for each of these different classes.

  7. Vector projection - Wikipedia

    en.wikipedia.org/wiki/Vector_projection

    Vector projection. The vector projection (also known as the vector component or vector resolution) of a vector a on (or onto) a nonzero vector b is the orthogonal projection of a onto a straight line parallel to b. The projection of a onto b is often written as or a∥b . The vector component or vector resolute of a perpendicular to b ...

  8. Template metaprogramming - Wikipedia

    en.wikipedia.org/wiki/Template_metaprogramming

    As another, more significant, example of compile-time loop unrolling, template metaprogramming can be used to create length-n vector classes (where n is known at compile time). The benefit over a more traditional length-n vector is that the loops can be unrolled, resulting in very optimized code. As an example, consider the addition operator.

  9. Sequence container (C++) - Wikipedia

    en.wikipedia.org/wiki/Sequence_container_(C++)

    C++ Standard Library. In computing, sequence containers refer to a group of container class templates in the standard library of the C++ programming language that implement storage of data elements. Being templates, they can be used to store arbitrary elements, such as integers or custom classes. One common property of all sequential containers ...