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  2. Expression templates - Wikipedia

    en.wikipedia.org/wiki/Expression_templates

    Expression templates. Expression templates are a C++ template metaprogramming technique that builds structures representing a computation at compile time, where expressions are evaluated only as needed to produce efficient code for the entire computation. [1] Expression templates thus allow programmers to bypass the normal order of evaluation ...

  3. Partial template specialization - Wikipedia

    en.wikipedia.org/wiki/Partial_template...

    Class templates are really meta-classes: they are partial abstract data types that provide instructions to the compiler on how to create classes with the proper data members. For example, the C++ standard containers are class templates. When a programmer uses a vector, one instantiates it with a specific data type, for example, int, string or ...

  4. Variadic template - Wikipedia

    en.wikipedia.org/wiki/Variadic_template

    The variadic template feature of C++ was designed by Douglas Gregor and Jaakko Järvi [1] [2] and was later standardized in C++11. Prior to C++11, templates (classes and functions) could only take a fixed number of arguments, which had to be specified when a template was first declared. C++11 allows template definitions to take an arbitrary ...

  5. Template (C++) - Wikipedia

    en.wikipedia.org/wiki/Template_(C++)

    Template (C++) Templates are a feature of the C++ programming language that allows functions and classes to operate with generic types. This allows a function or class declaration to reference via a generic variable another different class (built-in or newly declared data type) without creating full declaration for each of these different classes.

  6. Standard Template Library - Wikipedia

    en.wikipedia.org/wiki/Standard_Template_Library

    C++ Standard Library. The Standard Template Library ( STL) is a software library originally designed by Alexander Stepanov for the C++ programming language that influenced many parts of the C++ Standard Library. It provides four components called algorithms, containers, functions, and iterators. [ 1]

  7. new and delete (C++) - Wikipedia

    en.wikipedia.org/wiki/New_and_delete_(C++)

    The C++ standard library instead provides a dynamic array (collection) that can be extended or reduced in its std::vector template class. The C++ standard does not specify any relation between new / delete and the C memory allocation routines, but new and delete are typically implemented as wrappers around malloc and free.

  8. Template metaprogramming - Wikipedia

    en.wikipedia.org/wiki/Template_metaprogramming

    As another, more significant, example of compile-time loop unrolling, template metaprogramming can be used to create length-n vector classes (where n is known at compile time). The benefit over a more traditional length-n vector is that the loops can be unrolled, resulting in very optimized code. As an example, consider the addition operator.

  9. Iterative Stencil Loops - Wikipedia

    en.wikipedia.org/wiki/Iterative_Stencil_Loops

    The shape of a 7-point 3D von Neumann style stencil. Iterative Stencil Loops (ISLs) or Stencil computations are a class of numerical data processing solution [ 1] which update array elements according to some fixed pattern, called a stencil. [ 2] They are most commonly found in computer simulations, e.g. for computational fluid dynamics in the ...