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A game of Dice 1,000 in progress. A player has set the three "3" dice aside or ASIDE and has three left to reroll. Dice 10,000 (or 10000, 10,000 Dice, Ten Grand) also Greed, Dix Mille, Reload, 5-Dice is the name of a family dice game played with 6 dice; it is similar or identical to the commercialized Farkle.
Farkle. Farkle, or Farkel, is a dice game similar to or synonymous with 1000/5000/10000, Cosmic Wimpout, Greed, Hot Dice, [ 1] Squelch, [ 2] Zilch, [ 3] or Zonk. Its origins as a folk game are unknown, but the game dates back to at least the mid-1980s. [ 4]
The probability of dice combinations determine the odds of the payout. The following chart shows the dice combinations needed to roll each number. The two and twelve are the hardest to roll since only one combination of dice is possible. The game of craps is built around the dice roll of seven, since it is the most easily rolled dice combination.
As a game. Three sets of poker dice. The classic poker dice game is played with 5 dice and two or more players. Each player has a total of 3 rolls and the ability to hold dice in between rolls. After the three rolls, the best hand wins. In most variations, a straight only counts as a Bust (high-card). A Straight is less probable than a Full ...
Dead Man's Dice. Demon Dice. Dice 10000. Diceland. Don't Go to Jail. Dragon Dice. Drop Dead (dice game) Dudo.
Patterned after the success of collectible card games, a number of collectible dice games have been published. [1] Although most of these collectible dice games are long out-of-print, there is still a small following for many of them. Some collectible dice games include: Battle Dice; Dice Masters; Diceland; Dragon Dice
Liar's dice. Liar's dice is a class of dice games for two or more players requiring the ability to deceive and to detect an opponent's deception. In "single hand" liar's dice games, each player has a set of dice, all players roll once, and the bids relate to the dice each player can see (their hand) plus all the concealed dice (the other ...
Hazard is an early English game played with two dice; it was mentioned in Geoffrey Chaucer 's Canterbury Tales in the 14th century. Despite its complicated rules, hazard was very popular in the 17th and 18th centuries and was often played for money. At Crockford's Club in London, hazard was especially popular.