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  2. Comparison of online source code playgrounds - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_online...

    Playground Access PHP Ruby/Rails Python/Django SQL Other dbfiddle : Free No No No Yes Db2, Firebird, MariaDB, MySQL, Node.js, Oracle, Postgres, SQL Server, SQLite, YugabyteDB

  3. libGDX - Wikipedia

    en.wikipedia.org/wiki/LibGDX

    libGDX is a free and open-source [3] game-development application framework [2] written in the Java programming language with some C and C++ components for performance dependent code. [4] It allows for the development of desktop and mobile games by using the same code base. [5] It is cross-platform, supporting Windows, Linux, macOS, Android ...

  4. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    Available in. English. Type. Game creation system. License. Proprietary. Website. www .construct .net. Construct is an HTML5 -based 2D video game engine developed by Scirra Ltd. [4] [5] It is aimed primarily at non-programmers, [6] allowing quick creation of games through visual programming.

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    IW engine: C++: Custom (C styled) (derived from QuakeC) Yes 3D Windows, macOS, PlayStation 4, PlayStation 3, Xbox One, Xbox 360, Wii U, Wii: Call of Duty series Proprietary: Originally built from id Tech 3: Jade: C++: Yes 3D Cross-platform: List: Proprietary: Jake2: Java: Yes 3D Cross-platform: GPL: Java port of Quake II game engine Java 3D ...

  6. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot ( / ˈɡɒdoʊ / [ a]) is a cross-platform, free and open-source game engine released under the permissive MIT license. It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [ 6] for several companies in Latin America prior to its public release in 2014. [ 7]

  7. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of Half-Life: Source, Counter-Strike: Source, and Half-Life 2. It is most well-known for its usage by Valve, but the engine has been used both by small teams and individuals to create modifications of Valve games, [ 1] and other ...

  8. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    unity .com. Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, augmented reality, and virtual reality platforms.

  9. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    List of game engine recreations. Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a ...