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  2. Row- and column-major order - Wikipedia

    en.wikipedia.org/wiki/Row-_and_column-major_order

    In computing, row-major order and column-major order are methods for storing multidimensional arrays in linear storage such as random access memory . The difference between the orders lies in which elements of an array are contiguous in memory. In row-major order, the consecutive elements of a row reside next to each other, whereas the same ...

  3. Array (data structure) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_structure)

    Array (data structure) In computer science, an array is a data structure consisting of a collection of elements ( values or variables ), of same memory size, each identified by at least one array index or key. An array is stored such that the position of each element can be computed from its index tuple by a mathematical formula.

  4. Z-order curve - Wikipedia

    en.wikipedia.org/wiki/Z-order_curve

    The Z-ordering can be used to efficiently build a quadtree (2D) or octree (3D) for a set of points. [4] [5] The basic idea is to sort the input set according to Z-order.Once sorted, the points can either be stored in a binary search tree and used directly, which is called a linear quadtree, [6] or they can be used to build a pointer based quadtree.

  5. Bit array - Wikipedia

    en.wikipedia.org/wiki/Bit_array

    A bit array (also known as bitmask, [ 1] bit map, bit set, bit string, or bit vector) is an array data structure that compactly stores bits. It can be used to implement a simple set data structure. A bit array is effective at exploiting bit-level parallelism in hardware to perform operations quickly. A typical bit array stores kw bits, where w ...

  6. Array programming - Wikipedia

    en.wikipedia.org/wiki/Array_programming

    In computer science, array programming refers to solutions that allow the application of operations to an entire set of values at once. Such solutions are commonly used in scientific and engineering settings. Modern programming languages that support array programming (also known as vector or multidimensional languages) have been engineered ...

  7. Swizzling (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Swizzling_(computer_graphics)

    Swizzling (computer graphics) In computer graphics, swizzles are a class of operations that transform vectors by rearranging components. [ 1] Swizzles can also project from a vector of one dimensionality to a vector of another dimensionality, such as taking a three-dimensional vector and creating a two-dimensional or five-dimensional vector ...

  8. Stride of an array - Wikipedia

    en.wikipedia.org/wiki/Stride_of_an_array

    Stride of an array. In computer programming, the stride of an array (also referred to as increment, pitch or step size) is the number of locations in memory between beginnings of successive array elements, measured in bytes or in units of the size of the array's elements. The stride cannot be smaller than the element size but can be larger ...

  9. Matrix representation - Wikipedia

    en.wikipedia.org/wiki/Matrix_representation

    Matrix representation is a method used by a computer language to store column-vector matrices of more than one dimension in memory . Fortran and C use different schemes for their native arrays. Fortran uses "Column Major" ( AoS ), in which all the elements for a given column are stored contiguously in memory.