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Conway's Game of Life. The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. [ 1] It is a zero-player game, [ 2][ 3] meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial ...
Rule 30. A Conus textile shell similar in appearance to Rule 30. [1] Rule 30 is an elementary cellular automaton introduced by Stephen Wolfram in 1983. [2] Using Wolfram's classification scheme, Rule 30 is a Class III rule, displaying aperiodic, chaotic behaviour. This rule is of particular interest because it produces complex, seemingly random ...
LifeWiki's homepage. LifeWiki is a wiki dedicated to Conway's Game of Life. [1] [2] It hosts over 2000 articles on the subject [3] and a large collection of Life patterns stored in a format based on run-length encoding [4] that it uses to interoperate with other Life software such as Golly. [5]
Gosper's Glider Gun creating "gliders" in the cellular automaton Conway's Game of Life [1] ... while MJCell is a Java applet. Source code is available. Golly supports ...
It is similar to the notion of 8-connected pixels in computer graphics . The Moore neighbourhood of a cell is the cell itself and the cells at a Chebyshev distance of 1. The concept can be extended to higher dimensions, for example forming a 26-cell cubic neighborhood for a cellular automaton in three dimensions, as used by 3D Life.
Rule 90 is an elementary cellular automaton. That means that it consists of a one-dimensional array of cells, each of which holds a single binary value, either 0 or 1. An assignment of values to all of the cells is called a configuration. The automaton is given an initial configuration, and then progresses through other configurations in a ...
Hashlife is a memoized algorithm for computing the long-term fate of a given starting configuration in Conway's Game of Life and related cellular automata, much more quickly than would be possible using alternative algorithms that simulate each time step of each cell of the automaton. The algorithm was first described by Bill Gosper in the ...
The glider is a pattern that travels across the board in Conway's Game of Life. It was first discovered by Richard K. Guy in 1969, while John Conway's group was attempting to track the evolution of the R- pentomino. Gliders are the smallest spaceships, and they travel diagonally at a speed of one cell every four generations, or .