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  2. Perspective (graphical) - Wikipedia

    en.wikipedia.org/wiki/Perspective_(graphical)

    Rays of light travel from the object, through the picture plane, and to the viewer's eye. This is the basis for graphical perspective. Perspective works by representing the light that passes from a scene through an imaginary rectangle (the picture plane), to the viewer's eye, as if a viewer were looking through a window and painting what is seen directly onto the windowpane.

  3. Vanishing point - Wikipedia

    en.wikipedia.org/wiki/Vanishing_point

    The vanishing point theorem is the principal theorem in the science of perspective. It says that the image in a picture plane π of a line L in space, not parallel to the picture, is determined by its intersection with π and its vanishing point. Some authors have used the phrase, "the image of a line includes its vanishing point".

  4. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    A 3D projection (or graphical projection) is a design technique used to display a three-dimensional (3D) object on a two-dimensional (2D) surface. These projections rely on visual perspective and aspect analysis to project a complex object for viewing capability on a simpler plane. 3D projections use the primary qualities of an object's basic ...

  5. Axonometric projection - Wikipedia

    en.wikipedia.org/wiki/Axonometric_projection

    Example of a dimetric perspective drawing from a US Patent (1874) Example of a trimetric projection showing the shape of the Bank of China Tower in Hong Kong . Example of isometric projection in Chinese art in an illustrated edition of the Romance of the Three Kingdoms , China, c. 15th century CE .

  6. Parallel projection - Wikipedia

    en.wikipedia.org/wiki/Parallel_projection

    Graphical projection. In three-dimensional geometry, a parallel projection (or axonometric projection) is a projection of an object in three-dimensional space onto a fixed plane, known as the projection plane or image plane, where the rays, known as lines of sight or projection lines, are parallel to each other.

  7. Reverse perspective - Wikipedia

    en.wikipedia.org/wiki/Reverse_perspective

    Reverse perspective, also called inverse perspective, [1] inverted perspective, [2] divergent perspective, [3] [4] or Byzantine perspective, [5] is a form of perspective drawing in which the objects depicted in a scene are placed between the projective point and the viewing plane. Objects farther away from the viewing plane are drawn as larger ...

  8. Oblique projection - Wikipedia

    en.wikipedia.org/wiki/Oblique_projection

    Oblique projection is a simple type of technical drawing of graphical projection used for producing two-dimensional (2D) images of three-dimensional (3D) objects. The objects are not in perspective and so do not correspond to any view of an object that can be obtained in practice, but the technique yields somewhat convincing and useful results ...

  9. Curvilinear perspective - Wikipedia

    en.wikipedia.org/wiki/Curvilinear_perspective

    Curvilinear perspective, also five-point perspective, is a graphical projection used to draw 3D objects on 2D surfaces, for which (straight) lines on the 3D object are projected to curves on the 2D surface that are typically not straight (hence the qualifier "curvilinear" [citation needed] ).

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