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  2. Profiling (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Profiling_(computer...

    e. In software engineering, profiling ("program profiling", "software profiling") is a form of dynamic program analysis that measures, for example, the space (memory) or time complexity of a program, the usage of particular instructions, or the frequency and duration of function calls. Most commonly, profiling information serves to aid program ...

  3. Call stack - Wikipedia

    en.wikipedia.org/wiki/Call_stack

    Call stack. In computer science, a call stack is a stack data structure that stores information about the active subroutines of a computer program. This type of stack is also known as an execution stack, program stack, control stack, run-time stack, or machine stack, and is often shortened to simply " the stack ".

  4. Execution model - Wikipedia

    en.wikipedia.org/wiki/Execution_model

    The execution model specifies the behavior of elements of the language. By applying the execution model, one can derive the behavior of a program that was written in terms of that programming language. For example, when a programmer "reads" code, in their mind, they walk through what each line of code does. In effect they simulate the behavior ...

  5. Program optimization - Wikipedia

    en.wikipedia.org/wiki/Program_optimization

    Program optimization. In computer science, program optimization, code optimization, or software optimization is the process of modifying a software system to make some aspect of it work more efficiently or use fewer resources. [1] In general, a computer program may be optimized so that it executes more rapidly, or to make it capable of ...

  6. Algorithmic efficiency - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_efficiency

    Algorithmic efficiency. In computer science, algorithmic efficiency is a property of an algorithm which relates to the amount of computational resources used by the algorithm. Algorithmic efficiency can be thought of as analogous to engineering productivity for a repeating or continuous process. For maximum efficiency it is desirable to ...

  7. Function (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Function_(computer...

    Function (computer programming) In computer programming, a function, procedure, method, subroutine, routine, or subprogram is a callable unit [1] of software logic that has a well-defined interface and behavior and can be invoked multiple times. Callable units provide a powerful programming tool. [2] The primary purpose is to allow for the ...

  8. Execution (computing) - Wikipedia

    en.wikipedia.org/wiki/Execution_(computing)

    Execution in computer and software engineering is the process by which a computer or virtual machine interprets and acts on the instructions of a computer program. Each instruction of a program is a description of a particular action which must be carried out, in order for a specific problem to be solved. Execution involves repeatedly following ...

  9. Call graph - Wikipedia

    en.wikipedia.org/wiki/Call_graph

    Call graph. A call graph generated for a simple computer program in Python. A call graph (also known as a call multigraph [1] [2]) is a control-flow graph, [3] which represents calling relationships between subroutines in a computer program. Each node represents a procedure and each edge (f, g) indicates that procedure f calls procedure g.