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This is a sourced index of commercial space flight simulation games. The list is categorized into four sections: space flight simulators, space flight simulators with an added element of combat, space combat simulators with an added element of trading, and unreleased space flight simulators. A space flight simulator game is software that allows ...
Microsoft Flight Simulator is a series of flight simulator programs for MS-DOS, Classic Mac OS, and Microsoft Windows operating systems. It was an early product in the Microsoft application portfolio and differed significantly from Microsoft's other software, which was largely business-oriented. As of November 2022, Microsoft Flight Simulator ...
Mac OS versions A-10 Attack! Parsoft Interactive 1995 Flight simulator Commercial 7.5–9.2.2 A-10 Cuba! Parsoft Interactive 1996 Flight simulator Commercial 7.5–9.2.2 The A-Files: Gyldendal 1998 Adventure/Educational Commercial A-Train [7] Maxis: 1992 Simulation Commercial 6.0.5 or higher Aargon Deluxe: Twilight Games 1999 Puzzle Commercial ...
GOMA is an open-source, parallel, and scalable multiphysics software package for modeling and simulation of real-life physical processes, with a basis in computational fluid dynamics for problems with evolving geometry. A generic finite element library written in C++ with interfaces for Python, Matlab and Scilab.
Release. 1996. Genre (s) Space trading and combat simulator. Mode (s) Single-player. Escape Velocity is a single-player role-playing space trading and combat video game series first introduced in 1996 by Ambrosia Software for the Macintosh. Two other similar games based on the original, EV Override and Escape Velocity Nova, followed in 1998 and ...
Windows, Mac OS: Single-player, Multiplayer: Falcon 4.0 is a combat flight simulation video game developed by MicroProse and published by Hasbro Interactive in 1998. The game is based around a realistic simulation of the Block 50/52 F-16 Fighting Falcon jet fighter in a full-scale modern war set in the Korean Peninsula.
The first Verilog simulator available on the Windows OS. The simulator had a cycle-based counterpart called 'CycleDrive'. FrontLine was sold to Avant! in 1998, which was later acquired by Synopsys in 2002. Synopsys discontinued Purespeed in favor of its well-established VCS simulator. Quartus II Simulator (Qsim) Altera: VHDL-1993, V2001, SV2005
Xcode 3.1 was an update release of the developer tools for Mac OS X, and was the same version included with the iPhone SDK. It could target non-Mac OS X platforms, including iPhone OS 2.0. It included the GCC 4.2 and LLVM GCC 4.2 compilers. Another new feature since Xcode 3.0 is that Xcode's SCM support now includes Subversion 1.5.