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  2. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  3. Barcode - Wikipedia

    en.wikipedia.org/wiki/Barcode

    Barcode. A UPC-A barcode. A barcode or bar code is a method of representing data in a visual, machine-readable form. Initially, barcodes represented data by varying the widths, spacings and sizes of parallel lines. These barcodes, now commonly referred to as linear or one-dimensional (1D), can be scanned by special optical scanners, called ...

  4. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video games using ...

  5. It’s Free Slurpee Day at 7-Eleven! Here’s how to ... - AOL

    www.aol.com/news/free-slurpee-day-7-eleven...

    Customers can score $1 deals on items like pizza and 7-Select gummy candies until July 23. The convenience store is offering 7Rewards and Speedy Rewards members the chance to enter to win free ...

  6. Linux - Wikipedia

    en.wikipedia.org/wiki/Linux

    The Linux market is growing, and the Linux operating system market size is expected to see a growth of 19.2% by 2027, reaching $15.64 billion, compared to $3.89 billion in 2019. [105] Analysts project a Compound Annual Growth Rate (CAGR) of 13.7% between 2024 and 2032, culminating in a market size of USD 34.90 billion by the latter year. [ 106 ]

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  8. Error correction code - Wikipedia

    en.wikipedia.org/wiki/Error_correction_code

    The two main categories of ECC codes are block codes and convolutional codes. Block codes work on fixed-size blocks (packets) of bits or symbols of predetermined size. Practical block codes can generally be hard-decoded in polynomial time to their block length. Convolutional codes work on bit or symbol streams of arbitrary length.

  9. 64-bit computing - Wikipedia

    en.wikipedia.org/wiki/64-bit_computing

    However, most 32-bit applications will work well. 64-bit users are forced to install a virtual machine of a 16- or 32-bit operating system to run 16-bit applications or use one of the alternatives for NTVDM. [38] Mac OS X 10.4 "Tiger" and Mac OS X 10.5 "Leopard" had only a 32-bit kernel, but they can run 64-bit user-mode code on 64-bit processors.