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  2. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    In mathematics, a rotation of axes in two dimensions is a mapping from an xy - Cartesian coordinate system to an x′y′ -Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and y axes counterclockwise through an angle . A point P has coordinates (x, y) with respect to the ...

  3. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    Appearance. In linear algebra, a rotation matrix is a transformation matrix that is used to perform a rotation in Euclidean space. For example, using the convention below, the matrix. rotates points in the xy plane counterclockwise through an angle θ about the origin of a two-dimensional Cartesian coordinate system.

  4. Transformation matrix - Wikipedia

    en.wikipedia.org/wiki/Transformation_matrix

    Transformation matrix. In linear algebra, linear transformations can be represented by matrices. If is a linear transformation mapping to and is a column vector with entries, then for some matrix , called the transformation matrix of . [citation needed] Note that has rows and columns, whereas the transformation is from to .

  5. Rotation (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Rotation_(mathematics)

    Rotation (mathematics) Rotation in mathematics is a concept originating in geometry. Any rotation is a motion of a certain space that preserves at least one point. It can describe, for example, the motion of a rigid body around a fixed point. Rotation can have a sign (as in the sign of an angle): a clockwise rotation is a negative magnitude so ...

  6. Spherical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Spherical_coordinate_system

    In mathematics, a spherical coordinate system is a coordinate system for three-dimensional space where the position of a given point in space is specified by three real numbers: the radial distance r along the radial line connecting the point to the fixed point of origin; the polar angle θ between the radial line and a polar axis; and the ...

  7. Affine transformation - Wikipedia

    en.wikipedia.org/wiki/Affine_transformation

    Let X be an affine space over a field k, and V be its associated vector space. An affine transformation is a bijection f from X onto itself that is an affine map; this means that a linear map g from V to V is well defined by the equation () = (); here, as usual, the subtraction of two points denotes the free vector from the second point to the first one, and "well-defined" means that ...

  8. Image rectification - Wikipedia

    en.wikipedia.org/wiki/Image_rectification

    Image rectification. A camera (red) rotates about the blue axis by 5° to 90° (green), as the images are rectified by projection to the virtual image plane (blue). The virtual plane must be parallel to the stereo baseline (orange) and for visualization is located in the center of rotation. In this case, rectification is achieved by a virtual ...

  9. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    Rotate the vector v = (X, Y, Z) around the rotation vector Q = (X, Y, Z). The angle of rotation will be θ = ‖ Q ‖. Calculate the cosine of the angle times the vector to rotate, plus sine of the angle times the axis of rotation, plus one minus cosine of the angle times the dot product of the vector and rotation axis times the axis of rotation.