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  2. Pygame - Wikipedia

    en.wikipedia.org/wiki/Pygame

    API. License. GNU Lesser General Public License. Website. www .pygame .org. Pygame is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language .

  3. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4][ 5][ 6] Created by Florian Rival, a software engineer at Google, [ 7] GDevelop is mainly aimed at non-programmers and game developers of all skillsets, employing ...

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Produces browser games with pseudo-3D views; games can be made into Facebook Apps; intended for beginners DX Studio: C++: JavaScript: No 3D Windows: Proprietary, Freeware: Dunia Engine: C++: Yes 3D Windows, PlayStation 3, Xbox 360, PlayStation 4, Xbox One: List: Proprietary: Based on CryEngine ego: Yes 3D

  5. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    Available in. English. Type. Game creation system. License. Proprietary. Website. www .construct .net. Construct is an HTML5 -based 2D video game engine developed by Scirra Ltd. [ 4][ 5] It is aimed primarily at non-programmers, [ 6] allowing quick creation of games through visual programming.

  6. Panda3D - Wikipedia

    en.wikipedia.org/wiki/Panda3D

    Panda3D. Logo for Panda3D. Panda3D is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games. [ 2] Panda3D is free, open-source software under the revised BSD license . Panda3D's intended game-development language is Python.

  7. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈ ɡ ɒ d oʊ / [a]) is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]

  8. Cocos2d - Wikipedia

    en.wikipedia.org/wiki/Cocos2d

    A sprite can be thought of as a simple 2D image, but can also be a container for other sprites. In Cocos2D, sprites are arranged together to form a scene, like a game level or a menu. Sprites can be manipulated in code based on events or actions or as part of animations. The sprites can be moved, rotated, scaled, have their image changed, etc.

  9. BASIC - Wikipedia

    en.wikipedia.org/wiki/BASIC

    BASIC Programming at Wikibooks. BASIC ( Beginners' All-purpose Symbolic Instruction Code) [ 1] is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College in 1963. They wanted to enable students in non-scientific fields to ...