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  2. List of educational video games - Wikipedia

    en.wikipedia.org/.../List_of_educational_video_games

    JumpStart Kindergarten: Fanfare Software, JumpStart Games: JumpStart: 1994 Lola Panda: BeiZ Ltd. Lola Panda: 2012-2014 Math Blaster! Davidson & Associates: Mathematics Blaster Learning System: 1983 Math for the Real World: Davidson and Associates: Mathematics N/A 1997 Meister Cody: Kaasa health CODY Assessment: N/A 2013 Number Munchers

  3. ABCmouse.com Early Learning Academy - Wikipedia

    en.wikipedia.org/wiki/ABCmouse.com_Early...

    ABCmouse.com Early Learning Academy is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.

  4. Reader Rabbit - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit

    Reader Rabbit: Jumpsmarter. 2018. Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company. The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.

  5. Early Learning House - Wikipedia

    en.wikipedia.org/wiki/Early_Learning_House

    Early Learning House[ 1] or simply the House Series is a collection of four main educational video games and two compilations for the Windows and Macintosh platforms, developed by Theatrix Interactive, Inc. and published by Edmark software. Each different game focuses on a particular major learning category with selectable skill settings for ...

  6. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Game-based learning (GBL) is a type of game play that has defined learning outcomes. Generally, game-based learning is designed to balance subject matter with gameplay and the ability of the player to retain, and apply said subject matter to the real world. [4] Children tend to spend hours playing hide and seek, learning the steps of digital ...

  7. Prodigy Education - Wikipedia

    en.wikipedia.org/wiki/Prodigy_Education

    https://prodigygame.com. Prodigy Education, Inc., formerly Prodigy Game, is a educational technology company focused on game-based learning. Its co-CEOs and founders are Alex Peters and Rohan Mahimker. [ 1] It is the developer of the 2011 and 2022 Prodigy Math, a roleplaying game where players solve math problems to participate in battles and ...

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