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  2. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Lineline_intersection

    In Euclidean geometry, the intersection of a line and a line can be the empty set, a point, or another line. Distinguishing these cases and finding the intersection have uses, for example, in computer graphics, motion planning, and collision detection . In three-dimensional Euclidean geometry, if two lines are not in the same plane, they have ...

  3. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    Bresenham's line algorithm. Bresenham's line algorithm is a line drawing algorithm that determines the points of an n -dimensional raster that should be selected in order to form a close approximation to a straight line between two points. It is commonly used to draw line primitives in a bitmap image (e.g. on a computer screen ), as it uses ...

  4. Distance from a point to a line - Wikipedia

    en.wikipedia.org/.../Distance_from_a_point_to_a_line

    The distance (or perpendicular distance) from a point to a line is the shortest distance from a fixed point to any point on a fixed infinite line in Euclidean geometry. It is the length of the line segment which joins the point to the line and is perpendicular to the line. The formula for calculating it can be derived and expressed in several ways.

  5. Line drawing algorithm - Wikipedia

    en.wikipedia.org/wiki/Line_drawing_algorithm

    In computer graphics, a line drawing algorithm is an algorithm for approximating a line segment on discrete graphical media, such as pixel -based displays and printers. On such media, line drawing requires an approximation (in nontrivial cases). Basic algorithms rasterize lines in one color. A better representation with multiple color ...

  6. Euclidean distance - Wikipedia

    en.wikipedia.org/wiki/Euclidean_distance

    Euclidean distance. In mathematics, the Euclidean distance between two points in Euclidean space is the length of the line segment between them. It can be calculated from the Cartesian coordinates of the points using the Pythagorean theorem, and therefore is occasionally called the Pythagorean distance . These names come from the ancient Greek ...

  7. Secant line - Wikipedia

    en.wikipedia.org/wiki/Secant_line

    Secant line. In geometry, a secant is a line that intersects a curve at a minimum of two distinct points. [ 1] The word secant comes from the Latin word secare, meaning to cut. [ 2] In the case of a circle, a secant intersects the circle at exactly two points. A chord is the line segment determined by the two points, that is, the interval on ...

  8. Distance between two parallel lines - Wikipedia

    en.wikipedia.org/wiki/Distance_between_two...

    Given the equations of two non-vertical parallel lines. the distance between the two lines is the distance between the two intersection points of these lines with the perpendicular line. This distance can be found by first solving the linear systems. {\displaystyle {\begin {cases}y=mx+b_ {1}\\y=-x/m\,,\end {cases}}} and.

  9. Vanishing point - Wikipedia

    en.wikipedia.org/wiki/Vanishing_point

    The vanishing point theorem is the principal theorem in the science of perspective. It says that the image in a picture plane π of a line L in space, not parallel to the picture, is determined by its intersection with π and its vanishing point. Some authors have used the phrase, "the image of a line includes its vanishing point".