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  2. const (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Const_(computer_programming)

    const (computer programming) In some programming languages, const is a type qualifier (a keyword applied to a data type) that indicates that the data is read-only. While this can be used to declare constants, const in the C family of languages differs from similar constructs in other languages in that it is part of the type, and thus has ...

  3. bfloat16 floating-point format - Wikipedia

    en.wikipedia.org/wiki/Bfloat16_floating-point_format

    t. e. The bfloat16 ( brain floating point) [ 1 ][ 2 ] floating-point format is a computer number format occupying 16 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point. This format is a shortened (16-bit) version of the 32-bit IEEE 754 single-precision floating-point format (binary32 ...

  4. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    The C and C++ programming languages are closely related but have many significant differences. C++ began as a fork of an early, pre- standardized C, and was designed to be mostly source-and-link compatible with C compilers of the time. [1] [2] Due to this, development tools for the two languages (such as IDEs and compilers) are often integrated ...

  5. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    Most C code can easily be made to compile correctly in C++ but there are a few differences that cause some valid C code to be invalid or behave differently in C++. For example, C allows implicit conversion from void * to other pointer types but C++ does not (for type safety reasons).

  6. Gray code - Wikipedia

    en.wikipedia.org/wiki/Gray_code

    In principle, there can be more than one such code for a given word length, but the term Gray code was first applied to a particular binary code for non-negative integers, the binary-reflected Gray code, or BRGC. Bell Labs researcher George R. Stibitz described such a code in a 1941 patent application, granted in 1943.

  7. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in ...

  8. Source lines of code - Wikipedia

    en.wikipedia.org/wiki/Source_lines_of_code

    Source lines of code. Source lines of code ( SLOC ), also known as lines of code ( LOC ), is a software metric used to measure the size of a computer program by counting the number of lines in the text of the program's source code. SLOC is typically used to predict the amount of effort that will be required to develop a program, as well as to ...

  9. C++26 - Wikipedia

    en.wikipedia.org/wiki/C++26

    C++26 is the informal name for the version of the International Organization for Standardization (ISO) and International Electrotechnical Commission (IEC) 14882 standard for the C++ programming language that follows C++23. The current working draft of this version is N4981.