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  2. Colossal Cave Adventure - Wikipedia

    en.wikipedia.org/wiki/Colossal_Cave_Adventure

    Mode (s) Single-player. Colossal Cave Adventure (also known as Adventure or ADVENT) is a text-based adventure game, released in 1976 by developer Will Crowther for the PDP-10 mainframe computer. It was expanded upon in 1977 by Don Woods. In the game, the player explores a cave system rumored to be filled with treasure and gold.

  3. Don Woods (programmer) - Wikipedia

    en.wikipedia.org/wiki/Don_Woods_(programmer)

    Don Woods in 2010. Donald R. Woods (born April 30, 1954) is an American hacker and computer programmer. He is best known for his role in the development of the Colossal Cave Adventure game.

  4. Xyzzy (computing) - Wikipedia

    en.wikipedia.org/wiki/Xyzzy_(computing)

    Xyzzy (computing) In computing, Xyzzy is sometimes used as a metasyntactic variable or as a video game cheat code. Xyzzy comes from the Colossal Cave Adventure computer game, where it is the first "magic string" that most players encounter (others include "plugh" and "plover"). [1]

  5. Tim Anderson (programmer) - Wikipedia

    en.wikipedia.org/wiki/Tim_Anderson_(programmer)

    February 1954 (age 70) Alma mater. Massachusetts Institute of Technology ( BSc, 1975; MS, 1977) Occupation (s) Video game designer, computer programmer. Known for. Zork, co-founder of Infocom. Tim Anderson is an American computer programmer best known for co-creating the adventure game Zork, [1] one of the first works of interactive fiction and ...

  6. William Crowther (programmer) - Wikipedia

    en.wikipedia.org/wiki/William_Crowther_(programmer)

    Patricia Crowther (until 1976), Nancy S. Crowther (married 1980-present) William Crowther (born 1936) is an American computer programmer, caver, and rock climber. He is the co-creator of Colossal Cave Adventure from 1975 onward, a seminal computer game that influenced the first decade of video game design and inspired the text adventure game ...

  7. James Gillogly - Wikipedia

    en.wikipedia.org/wiki/James_Gillogly

    Gillogly wrote a chess-playing program in the Fortran programming language in 1970, and in 1977 he ported the code for "Colossal Cave" from Fortran to C. Education. He graduated from Carnegie Mellon University in 1978, receiving a Ph.D. in computer science.

  8. Microsoft Adventure - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Adventure

    Microsoft Adventure is a text game in which the player explores caves and acquires treasure, using one- or two-word commands to move or manipulate objects, and the game awards points for successfully exploring areas and gathering treasure. [2] It contains 130 rooms, 15 treasures, 40 useful objects and 12 problems to be solved.

  9. Patricia Crowther (caver) - Wikipedia

    en.wikipedia.org/wiki/Patricia_Crowther_(caver)

    Later that year, William would go on to create Colossal Cave Adventure, one of the first examples of interactive fiction, based on his caving experiences with Pat in the Mammoth Cave system as a way to connect with his daughters after the divorce. Pat first encountered the game at a Boston meeting of the Cave Research Foundation in 1976 or 1977 ...