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  2. For loop - Wikipedia

    en.wikipedia.org/wiki/For_loop

    t. e. In computer science, a for-loop or for loop is a control flow statement for specifying iteration. Specifically, a for-loop functions by running a section of code repeatedly until a certain condition has been satisfied. For-loops have two parts: a header and a body. The header defines the iteration and the body is the code that is executed ...

  3. Subset sum problem - Wikipedia

    en.wikipedia.org/wiki/Subset_sum_problem

    The subset sum problem (SSP) is a decision problem in computer science. In its most general formulation, there is a multiset of integers and a target-sum , and the question is to decide whether any subset of the integers sum to precisely .[ 1] The problem is known to be NP-complete. Moreover, some restricted variants of it are NP-complete too ...

  4. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python is a multi-paradigm programming language. Object-oriented programming and structured programming are fully supported, and many of their features support functional programming and aspect-oriented programming (including metaprogramming [ 70] and metaobjects ). [ 71] Many other paradigms are supported via extensions, including design by ...

  5. Iteration - Wikipedia

    en.wikipedia.org/wiki/Iteration

    Iteration is the repetition of a process in order to generate a (possibly unbounded) sequence of outcomes. Each repetition of the process is a single iteration, and the outcome of each iteration is then the starting point of the next iteration. In mathematics and computer science, iteration (along with the related technique of recursion) is a ...

  6. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Control flow. v. t. e. In computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. The emphasis on explicit control flow distinguishes an imperative programming language from a declarative programming language.

  7. Loop unrolling - Wikipedia

    en.wikipedia.org/wiki/Loop_unrolling

    Loop unrolling. Loop unrolling, also known as loop unwinding, is a loop transformation technique that attempts to optimize a program's execution speed at the expense of its binary size, which is an approach known as space–time tradeoff. The transformation can be undertaken manually by the programmer or by an optimizing compiler.

  8. Multiple inheritance - Wikipedia

    en.wikipedia.org/wiki/Multiple_inheritance

    Multiple inheritance. Multiple inheritance is a feature of some object-oriented computer programming languages in which an object or class can inherit features from more than one parent object or parent class. It is distinct from single inheritance, where an object or class may only inherit from one particular object or class.

  9. Off-by-one error - Wikipedia

    en.wikipedia.org/wiki/Off-by-one_error

    A do-while loop is guaranteed to run at least once. Array-related confusion may also result from differences in programming languages. Numbering from 0 is most common, but some languages start array numbering with 1. Pascal has arrays with user-defined indices. This makes it possible to model the array indices after the problem domain.