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  2. Knapsack problem - Wikipedia

    en.wikipedia.org/wiki/Knapsack_problem

    Definition. The most common problem being solved is the 0-1 knapsack problem, which restricts the number of copies of each kind of item to zero or one. Given a set of items numbered from 1 up to , each with a weight and a value , along with a maximum weight capacity , subject to and . Here represents the number of instances of item to include ...

  3. Analysis of algorithms - Wikipedia

    en.wikipedia.org/wiki/Analysis_of_algorithms

    In computer science, the analysis of algorithms is the process of finding the computational complexity of algorithms —the amount of time, storage, or other resources needed to execute them. Usually, this involves determining a function that relates the size of an algorithm's input to the number of steps it takes (its time complexity) or the ...

  4. Sieve of Eratosthenes - Wikipedia

    en.wikipedia.org/wiki/Sieve_of_Eratosthenes

    If Δ is chosen to be √ n, the space complexity of the algorithm is O(√ n), while the time complexity is the same as that of the regular sieve. [ 9 ] For ranges with upper limit n so large that the sieving primes below √ n as required by the page segmented sieve of Eratosthenes cannot fit in memory, a slower but much more space-efficient ...

  5. Space complexity - Wikipedia

    en.wikipedia.org/wiki/Space_complexity

    The space complexity of an algorithm or a data structure is the amount of memory space required to solve an instance of the computational problem as a function of characteristics of the input. It is the memory required by an algorithm until it executes completely. [1] This includes the memory space used by its inputs, called input space, and ...

  6. Complexity - Wikipedia

    en.wikipedia.org/wiki/Complexity

    The most popular types of computational complexity are the time complexity of a problem equal to the number of steps that it takes to solve an instance of the problem as a function of the size of the input (usually measured in bits), using the most efficient algorithm, and the space complexity of a problem equal to the volume of the memory used ...

  7. Best, worst and average case - Wikipedia

    en.wikipedia.org/wiki/Best,_worst_and_average_case

    In computer science, best, worst, and average casesof a given algorithmexpress what the resourceusage is at least, at mostand on average, respectively. Usually the resource being considered is running time, i.e. time complexity, but could also be memory or some other resource. Best case is the function which performs the minimum number of steps ...

  8. Decision tree pruning - Wikipedia

    en.wikipedia.org/wiki/Decision_tree_pruning

    Decision tree pruning. Pruning is a data compression technique in machine learning and search algorithms that reduces the size of decision trees by removing sections of the tree that are non-critical and redundant to classify instances. Pruning reduces the complexity of the final classifier, and hence improves predictive accuracy by the ...

  9. Longest common subsequence - Wikipedia

    en.wikipedia.org/wiki/Longest_common_subsequence

    A longest common subsequence ( LCS) is the longest subsequence common to all sequences in a set of sequences (often just two sequences). It differs from the longest common substring: unlike substrings, subsequences are not required to occupy consecutive positions within the original sequences. The problem of computing longest common ...