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  2. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with "Direct", such as Direct3D, DirectDraw, DirectMusic, DirectPlay, DirectSound, and so forth.

  3. DirectX Diagnostic Tool - Wikipedia

    en.wikipedia.org/wiki/DirectX_Diagnostic_Tool

    DirectX Diagnostic Tool ( DxDiag) is a diagnostics tool used to test DirectX functionality and troubleshoot video- or sound-related hardware problems. DirectX Diagnostic can save text files with the scan results. These files are often posted in tech forums or attached to support emails in order to give support personnel a better idea of the PC ...

  4. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    Direct3D is a graphics application programming interface (API) for Microsoft Windows. Part of DirectX, Direct3D is used to render three-dimensional graphics in applications where performance is important, such as games. Direct3D uses hardware acceleration if it is available on the graphics card, allowing for hardware acceleration of the entire ...

  5. DirectX Graphics Infrastructure - Wikipedia

    en.wikipedia.org/wiki/DirectX_Graphics...

    DirectX Graphics Infrastructure (DXGI) [1] is a user-mode component of Microsoft Windows (for Windows Vista and above) which provides a mapping between particular graphics APIs such as Direct3D 10.0 and above (known in DXGI parlance as producers) and the graphics kernel, which in turn interfaces with the user-mode Windows Display Driver Model driver.

  6. Feature levels in Direct3D - Wikipedia

    en.wikipedia.org/wiki/Feature_levels_in_Direct3D

    In Direct3D 11, the concept of feature levels has been further expanded to run on most downlevel hardware including Direct3D 9 cards with WDDM drivers.. There are seven feature levels provided by D3D_FEATURE_LEVEL structure; levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 11 Level 5) re-encapsulate various features of popular Direct3D 9 cards conforming to Shader Model 2.0, while ...

  7. D3DX - Wikipedia

    en.wikipedia.org/wiki/D3DX

    D3DX. In computing, D3DX (Direct3D Extension) is a high level API library which is written to supplement Microsoft 's Direct3D graphics API. The D3DX library was introduced in Direct3D 7, and subsequently was improved in Direct3D 9. It provides classes for common calculations on vectors, matrices and colors, calculating look-at and projection ...

  8. Mantle (API) - Wikipedia

    en.wikipedia.org/wiki/Mantle_(API)

    Mantle was a low-overhead rendering API targeted at 3D video games. [3] AMD originally developed Mantle in cooperation with DICE, starting in 2013. [1] Mantle was designed as an alternative to Direct3D and OpenGL, primarily for use on personal computers, although Mantle supports the GPUs present in the PlayStation 4 and in the Xbox One.

  9. DirectDraw - Wikipedia

    en.wikipedia.org/wiki/DirectDraw

    DirectDraw(ddraw.dll) is an API that used to be a part of Microsoft's DirectXAPI. DirectDraw is used to accelerate renderingof 2D graphicsin applications. DirectDraw also allows applications to run fullscreen or embedded in a window such as most other MS Windows applications. DirectDraw uses hardware accelerationif it is available on the client ...