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The Final Station is a side-scrolling shooter video game with a train simulator and exploration elements. It was developed by Do My Best Games and published by tinyBuild, and released on August 30, 2016 for Windows, OS X, Linux, and Xbox One, and September 2, 2016 for PlayStation 4.
Mexican Train. Mexican Train is a game played with dominoes. The object of the game is for a player to play all the tiles from his or her hand onto one or more chains, or trains, emanating from a central hub or "station". The game's most popular name comes from a special optional train that belongs to all players.
Train. (board game) Train is a board game designed by Brenda Romero in 2009. In the game, players are tasked with transporting passengers along a railway before their opponents. At the end of the game, it is revealed that the final station is a Nazi concentration camp, and that the players had been participating in the Holocaust .
Mode (s) Single-player, multiplayer. Mini Metro is a puzzle strategy video game developed by New Zealand indie development team Dinosaur Polo Club. Players are tasked with constructing an efficient rail transit network for a rapidly growing city. The game's visual style makes use of bold colours and simple geometry to replicate the appearance ...
Release. 12 June 2009; 15 years ago. ( 2009-06-12) Genre (s) Vehicle simulation. Mode (s) Single-player. Train Simulator Classic 2024 (originally RailWorks and Train Simulator) is a train simulation game developed by Dovetail Games. [ 1] It is the successor to Rail Simulator, and was released online on 12 June 2009 and in stores on 3 July.
Unlike Mini Metro, which focus on the design of metro lines, Stationflow is a video game that simulates the flow of metro passengers, which requires players to build a metro station. Players have to provide the facilities, signage, and connections between entry points and train tracks in a station map up to nine floors. [ 1]
The gameplay of NIMBY Rails is entirely set on an OpenStreetMap-based map of the whole world, without computer-generated maps or levels. [1] The game map starts out empty, without any preexisting trains or buildings, and the player builds railway track and stations with little restriction save for existing roads and bodies of water.
Densha de Go![ a] is a 1997 train simulator arcade game developed and published by Taito in Japan. Players are tasked with guiding a train to its destination under a time limit while managing its acceleration and speed limitations. It features real-world train stations and train lines from Japan, including the Yamanote Line and Keihin–Tōhoku ...
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