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In video game development, Lua is widely used as a scripting language, mainly due to its perceived easiness to embed, fast execution, and short learning curve. [25] Notable games which use Lua include Roblox, [26] Garry's Mod, World of Warcraft, Payday 2, Phantasy Star Online 2, Dota 2, Crysis, [27] and many others.
Champions of Regnum. Chocolatier (video game) Chocolatier 2: Secret Ingredients. Chocolatier: Decadence by Design. Civilization V. Civilization VI. Command: Modern Air Naval Operations. Company of Heroes (video game) Cortex Command.
GameMaker. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video games using ...
The SDK is bundled with many Source games Source 2: C++: 2015 Lua: Yes 3D Windows, macOS, Linux, Android, iOS [11] Dota 2 (port), [12] The Lab (limited), Artifact, Dota Underlords, Half-Life: Alyx, Counter-Strike 2: Proprietary: The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame ...
Cocos2d uses Lua to build games with their Cocos Code IDE. Codea is a Lua editor native to the iOS operating-system. Core uses Lua for user scripts. [4] CRYENGINE uses Lua for user scripts. [5] Custom applications for the Creative Technology Zen X-Fi2 portable media player can be created in Lua.
Tabnine is an artificial intelligence (AI) coding assistant developed by Tabnine, which was founded by Dror Weiss and Professor Eran Yahav in Tel Aviv, Israel, in 2013. [1] [2] [3] Initially established under the name Codota, the company underwent a rebranding in May 2021 following the release of the company’s first large language model based AI coding assistant, adopting the name Tabnine.
Website. torch .ch. Torch is an open-source machine learning library, a scientific computing framework, and a scripting language based on Lua. [ 3] It provides LuaJIT interfaces to deep learning algorithms implemented in C. It was created by the Idiap Research Institute at EPFL.
LÖVE is a free, open-source, cross-platform framework released under the zlib license for developing video games. The framework is written in C++ and uses Lua as its scripting language and is still maintained by its original developers. The framework is cross-platform supporting the platforms Microsoft Windows, macOS, Linux, Android, and iOS .