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  2. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized. The problem of finding the shortest path between two intersections on a road map may be modeled as a special case of the shortest path problem in graphs ...

  3. Distance from a point to a line - Wikipedia

    en.wikipedia.org/.../Distance_from_a_point_to_a_line

    The distance (or perpendicular distance) from a point to a line is the shortest distance from a fixed point to any point on a fixed infinite line in Euclidean geometry. It is the length of the line segment which joins the point to the line and is perpendicular to the line. The formula for calculating it can be derived and expressed in several ways.

  4. Graph theory - Wikipedia

    en.wikipedia.org/wiki/Graph_theory

    Operations between graphs include evaluating the direction of a subsumption relationship between two graphs, if any, and computing graph unification. The unification of two argument graphs is defined as the most general graph (or the computation thereof) that is consistent with (i.e. contains all of the information in) the inputs, if such a ...

  5. Line graph - Wikipedia

    en.wikipedia.org/wiki/Line_graph

    A line graph has an articulation point if and only if the underlying graph has a bridge for which neither endpoint has degree one. For a graph G with n vertices and m edges, the number of vertices of the line graph L(G) is m, and the number of edges of L(G) is half the sum of the squares of the degrees of the vertices in G, minus m.

  6. Graph traversal - Wikipedia

    en.wikipedia.org/wiki/Graph_traversal

    The problem of graph exploration can be seen as a variant of graph traversal. It is an online problem, meaning that the information about the graph is only revealed during the runtime of the algorithm. A common model is as follows: given a connected graph G = (V, E) with non-negative edge weights. The algorithm starts at some vertex, and knows ...

  7. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Lineline_intersection

    The intersection point above is for the infinitely long lines defined by the points, rather than the line segments between the points, and can produce an intersection point not contained in either of the two line segments. In order to find the position of the intersection in respect to the line segments, we can define lines L 1 and L 2 in terms ...

  8. Unit distance graph - Wikipedia

    en.wikipedia.org/wiki/Unit_distance_graph

    A unit distance graph with 16 vertices and 40 edges. In mathematics, particularly geometric graph theory, a unit distance graph is a graph formed from a collection of points in the Euclidean plane by connecting two points whenever the distance between them is exactly one. To distinguish these graphs from a broader definition that allows some ...

  9. Orientation (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Orientation_(graph_theory)

    Among directed graphs, the oriented graphs are the ones that have no 2-cycles (that is at most one of (x, y) and (y, x) may be arrows of the graph). [1] A tournament is an orientation of a complete graph. A polytree is an orientation of an undirected tree. [2] Sumner's conjecture states that every tournament with 2n – 2 vertices contains ...

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