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Custom Cursor is a plugin thats lets you change your Cursor. <details><summary>See it in Action</summary></details> How to use Custom Cursor: Go to the plugin tab, then open the Custom Cursor GUI. An Widget will open. Then copy/paste an Image/Decal ID for the cursor. Click Apply Custom Cursor and ta-da! Install Custom Cursor Here: Known Issuses: Make sure that your image is not to large, or ...
Limitations. Currently, you are unable to move attachments with the 3D Cursor. The cursor also does not support rotating your selection to the 3D cursor; your selected objects will still keep their rotation. The cursor position is based on the exact middle; unlike what Roblox uses, they use the bounding box.
Soulx_xFlame (Mr Schnitzler) February 7, 2024, 3:40pm #2. I don’t know what you mean by COMPLETELY, but you can change the mouses icon by first getting the mouse like so “local mouse = game.Players.LocalPlayer:GetMouse ()” and then doing “mouse.Icon = “icon.id.here””. Example: local plr = game.Players.LocalPlayer.
PlAyErS625 (PlAyErS625) September 26, 2022, 9:02am #3. You can try to hide the default mouse cursor and create a custom cursor with “ImageLabel”, and setting “ImageLabel” position to your mouse. You can hide the mouse cursor with the below code: local UserInputService = game:GetService("UserInputService") UserInputService ...
Introduction: Hey, you may have noticed by the format but I’m the guy who did that open source Re-Classic Kit, the one with the updated models as the big shlick (am I saying that right? shlick? Nevermind.). Some of these are inspired by @PlaceRebuilder’s R2DA Cursors, Others are completely Generic/Custom. These cursors were initially for Undead Strike, a game by @Sunx_x, but are now open ...
You can hide the mouse icon and use an Image Label as a mouse icon. First you need to hide the mouse icon like this: local UserInputService = game:GetService("UserInputService") local Player = game.Players.LocalPlayer. local Mouse = Player:GetMouse() -- Hide the default mouse cursor. UserInputService.MouseIconEnabled = false.
Then you could make an image follow the mouse: mouse.Move:Connect(function() Image.Position = UDim2.new(0, Mouse.X, 0, Mouse.Y) end) It may not be centered, to do that change the anchor point to 0.5,0.5. Make sure the Zindex is higher than all other UI’s so the mouse doesn’t go under.
ayonoobieyoutube (soul) December 26, 2023, 8:54pm #1. I want to change the shiftlock’s icon/crosshair (not the BoundKeys) I already attempted to playtest my game and then copy paste the ModuleScript, then go over to PlayerModule > CameraModule > MouseLockController. to change this value specifically:
Reproduction Steps: Open up Roblox from the Microsoft Store. Join any game. Go into first person/shift lock and move your mouse left, right, up, or down in a game and you’ll see your cursor appear outside the window. Expected Behaviour: My cursor stays within the Roblox application window. Actual Behaviour:
Hello, I am trying to make a highlighting system, when a player hovers their mouse, I am wanting it to change to the same icon that appears with a click detector. I know I can set the mouse image ID but I’m not sure what the ID is and cannot find a way to access the default mouse icons.