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  2. Tic-tac-toe - Wikipedia

    en.wikipedia.org/wiki/Tic-tac-toe

    Tic-tac-toe. Tic-tac-toe (American English), noughts and crosses (Commonwealth English), or Xs and Os (Canadian or Irish English) is a paper-and-pencil game for two players who take turns marking the spaces in a three-by-three grid with X or O. The player who succeeds in placing three of their marks in a horizontal, vertical, or diagonal row is ...

  3. Quantum tic-tac-toe - Wikipedia

    en.wikipedia.org/wiki/Quantum_tic-tac-toe

    Quantum tic-tac-toe. An animation of the game being played. Quantum tic-tac-toe is a " quantum generalization" of tic-tac-toe in which the players' moves are "superpositions" of plays in the classical game. The game was invented by Allan Goff of Novatia Labs, who describes it as "a way of introducing quantum physics without mathematics", and ...

  4. 3D tic-tac-toe - Wikipedia

    en.wikipedia.org/wiki/3D_tic-tac-toe

    3D tic-tac-toe. 3D tic-tac-toe, also known by the trade name Qubic, is an abstract strategy board game, generally for two players. It is similar in concept to traditional tic-tac-toe but is played in a cubical array of cells, usually 4×4×4. Players take turns placing their markers in blank cells in the array. The first player to achieve four ...

  5. Game tree - Wikipedia

    en.wikipedia.org/wiki/Game_tree

    The first two plies of the game tree for tic-tac-toe. The diagram shows the first two levels, or plies, in the game tree for tic-tac-toe. The rotations and reflections of positions are equivalent, so the first player has three choices of move: in the center, at the edge, or in the corner. The second player has two choices for the reply if the ...

  6. Notakto - Wikipedia

    en.wikipedia.org/wiki/Notakto

    Notakto. Notakto is a tic-tac-toe variant, also known as neutral or impartial tic-tac-toe. [1][2] The game is a combination of the games tic-tac-toe and Nim, [1][3] played across one or several boards with both of the players playing the same piece (an "X" or cross). The game ends when all the boards contain a three-in-a-row of Xs, [4][5][6] at ...

  7. Alpha–beta pruning - Wikipedia

    en.wikipedia.org/wiki/Alpha–beta_pruning

    Alpha–beta pruning is a search algorithm that seeks to decrease the number of nodes that are evaluated by the minimax algorithm in its search tree. It is an adversarial search algorithm used commonly for machine playing of two-player combinatorial games (Tic-tac-toe, Chess, Connect 4, etc.). It stops evaluating a move when at least one ...

  8. Tic-tac-toe variants - Wikipedia

    en.wikipedia.org/wiki/Tic-tac-toe_variants

    Tic-tac-toe variants. A complete game of Notakto, a misère variant of the game. Tic-tac-toe is an instance of an m,n,k-game, where two players alternate taking turns on an m × n board until one of them gets k in a row. [1] Harary's generalized tic-tac-toe is an even broader generalization. The game can also be generalized as a n d game. [2]

  9. Negamax - Wikipedia

    en.wikipedia.org/wiki/Negamax

    Negamax. Negamax search is a variant form of minimax search that relies on the zero-sum property of a two-player game. This algorithm relies on the fact that ⁠ ⁠ to simplify the implementation of the minimax algorithm. More precisely, the value of a position to player A in such a game is the negation of the value to player B.