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  2. Turn-by-turn navigation - Wikipedia

    en.wikipedia.org/wiki/Turn-by-turn_navigation

    Turn-by-turn navigation is a feature of some satellite navigation devices where directions for a selected route are continually presented to the user in the form of spoken or visual instructions. [1] The system keeps the user up-to-date about the best route to the destination, and is often updated according to changing factors such as traffic ...

  3. Kuratowski's theorem - Wikipedia

    en.wikipedia.org/wiki/Kuratowski's_theorem

    In graph theory, Kuratowski's theorem is a mathematical forbidden graph characterization of planar graphs, named after Kazimierz Kuratowski. It states that a finite graph is planar if and only if it does not contain a subgraph that is a subdivision of (the complete graph on five vertices) or of (a complete bipartite graph on six vertices, three ...

  4. Pursuit–evasion - Wikipedia

    en.wikipedia.org/wiki/Pursuit–evasion

    Pursuit–evasion. Pursuit–evasion (variants of which are referred to as cops and robbers and graph searching) is a family of problems in mathematics and computer science in which one group attempts to track down members of another group in an environment. Early work on problems of this type modeled the environment geometrically. [1]

  5. Turán's theorem - Wikipedia

    en.wikipedia.org/wiki/Turán's_theorem

    Turán's theorem states that the Turán graph has the largest number of edges among all Kr+1 -free n -vertex graphs. Turán's theorem, and the Turán graphs giving its extreme case, were first described and studied by Hungarian mathematician Pál Turán in 1941. [1] The special case of the theorem for triangle-free graphs is known as Mantel's ...

  6. Graph theory - Wikipedia

    en.wikipedia.org/wiki/Graph_theory

    A drawing of a graph. In mathematics, graph theory is the study of graphs, which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of vertices (also called nodes or points) which are connected by edges (also called arcs, links or lines ).

  7. Normal-form game - Wikipedia

    en.wikipedia.org/wiki/Normal-form_game

    Normal-form game. In game theory, normal form is a description of a game. Unlike extensive form, normal-form representations are not graphical per se, but rather represent the game by way of a matrix. While this approach can be of greater use in identifying strictly dominated strategies and Nash equilibria, some information is lost as compared ...

  8. Kőnig's theorem (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Kőnig's_theorem_(graph...

    If G is a graph, the line graph L(G) has a vertex for each edge of G, and an edge for each pair of adjacent edges in G. Thus, the chromatic number of L(G) equals the chromatic index of G. If G is bipartite, the cliques in L(G) are exactly the sets of edges in G sharing a common endpoint. Now Kőnig's line coloring theorem, stating that the ...

  9. King's graph - Wikipedia

    en.wikipedia.org/wiki/King's_graph

    In graph theory, a king's graph is a graph that represents all legal moves of the king chess piece on a chessboard where each vertex represents a square on a chessboard and each edge is a legal move. More specifically, an king's graph is a king's graph of an chessboard. [1] It is the map graph formed from the squares of a chessboard by making a ...