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Android Open Source resources and software database. F-Droid Repository of free and open-source Android software. PRISM Break – curated list of security focused open-source alternatives to mitigate some threats of PRISM, XKeyscore and Tempora. Droid-Break – curated list of general purpose open-source alternatives.
FAAD2 – open-source decoder for Advanced Audio Coding. There is also FAAC, the same project's encoder, but it is proprietary (but still free of charge). libgsm – Lossy compression ; opencore-amr – Lossy compression (AMR and AMR-WB) liba52 – a free ATSC A/52 stream decoder (AC-3) libdca – a free DTS Coherent Acoustics decoder
This is a list of notable open-source video games. Open-source video games are assembled from and are themselves open-source software, including public domain games with public domain source code. This list also includes games in which the engine is open-source but other data (such as art and music) is under a more restrictive license.
MIT License ( free software) [ 6][ 7] Website. atom .io. Atom is a free and open-source text and source-code editor for macOS, Linux, and Windows with support for plug-ins written in JavaScript, and embedded Git control. Developed by GitHub, Atom was released on June 25, 2015.
v. t. e. The history of free and open-source software begins at the advent of computer software in the early half of the 20th century. In the 1950s and 1960s, computer operating software and compilers were delivered as a part of hardware purchases without separate fees. At the time, source code —the human-readable form of software—was ...
Popular open source licenses include the Apache License, the MIT License, the GNU General Public License (GPL), the BSD Licenses, the GNU Lesser General Public License (LGPL) and the Mozilla Public License (MPL). Open-source licenses are software licenses that allow content to be used, modified, and shared. They facilitate free and open-source ...
The source code of Strife: Veteran Edition has been made available under GPLv3 on GitHub by Samuel Villarreal and Night Dive Studios on December 12, 2014. [ 53] While this was the first source code opened for a Night Dive Studios Studio's game, it was announced more will follow, [ 54] for instance for System Shock 1.
It also opens the possibility of community collaboration, as many engine remake projects tend to be open source. In most cases a clone is made in part by studying and reverse engineering the original executable, but occasionally, as was the case with some of the engines in ScummVM , the original developers have helped the projects by supplying ...