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  2. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    Texture atlas. In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. [1] An atlas can consist of uniformly-sized images or images of varying dimensions. [1]

  3. 1990s in video games - Wikipedia

    en.wikipedia.org/wiki/1990s_in_video_games

    The 1990s was the third decade in the industry's history.It was a decade of marked innovation in video gaming. [1] It was a decade of transition from sprite-based graphics to full-fledged 3D graphics [1] and it gave rise to several genres of video games including, but not limited to, the first-person shooter, real-time strategy, survival horror, and MMO. [1]

  4. Lightmap - Wikipedia

    en.wikipedia.org/wiki/Lightmap

    Lightmap. Cube with a simple lightmap (shown on the right). A lightmap is a data structure used in lightmapping, a form of surface caching in which the brightness of surfaces in a virtual scene is pre-calculated and stored in texture maps for later use. Lightmaps are most commonly applied to static objects in applications that use real-time 3D ...

  5. Harris raised a massive $310 million in July, as she ... - AOL

    www.aol.com/news/harris-raised-massive-310...

    Vice President Kamala Harris ' campaign announced Friday that it raised $310 million last month, an eyepopping sum showing that donors who once seemed spooked about the prospects for November's ...

  6. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Texture mapping. Mapping a two-dimensional texture onto a 3D model. 1: 3D model without textures. 2: Same model with textures. Texture mapping[ 1][ 2][ 3] is a method for mapping a texture on a computer-generated graphic. "Texture" in this context can be high frequency detail, surface texture, or color .

  7. Wolfenstein 3D - Wikipedia

    en.wikipedia.org/wiki/Wolfenstein_3D

    Wolfenstein 3D is a first-person shooter video game developed by id Software and published by Apogee Software and FormGen. Originally released on May 5, 1992, for DOS, it was inspired by the 1981 Muse Software video game Castle Wolfenstein, and is the third installment in the Wolfenstein series. In Wolfenstein 3D, the player assumes the role of ...

  8. History of Microsoft Flight Simulator - Wikipedia

    en.wikipedia.org/wiki/History_of_Microsoft...

    The new scenery enhancements cover Berlin, Istanbul, Cape Canaveral, and Edwards Air Force Base, providing high accuracy both in the underlying photo texture (60 cm/pixel) and in the detail given to the 3D objects. Flight Simulator X: Acceleration can take advantage of Windows Vista, Windows 7, and DirectX 10 as well.

  9. List of Easter eggs in Microsoft products - Wikipedia

    en.wikipedia.org/wiki/List_of_Easter_eggs_in...

    Microsoft Bear appearance in an Easter egg Windows 95 credits Easter egg Windows 98 credits Easter egg Candy Cane texture in Windows XP. Windows 1.0, 2.0 and 2.1 all include an Easter egg, which features a window that shows a list of people who worked on the software along with a "Congrats!" button.