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  2. Function pointer - Wikipedia

    en.wikipedia.org/wiki/Function_pointer

    A function pointer, also called a subroutine pointer or procedure pointer, is a pointer referencing executable code, rather than data. Dereferencing the function pointer yields the referenced function, which can be invoked and passed arguments just as in a normal function call. Such an invocation is also known as an "indirect" call, because the ...

  3. Reference (C++) - Wikipedia

    en.wikipedia.org/wiki/Reference_(C++)

    Reference (C++) In the C++ programming language, a reference is a simple reference datatype that is less powerful but safer than the pointer type inherited from C. The name C++ reference may cause confusion, as in computer science a reference is a general concept datatype, with pointers and C++ references being specific reference datatype ...

  4. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    In 1989, C++ 2.0 was released, followed by the updated second edition of The C++ Programming Language in 1991. [25] New features in 2.0 included multiple inheritance, abstract classes, static member functions, const member functions, and protected members. In 1990, The Annotated C++ Reference Manual was published. This work became the basis for ...

  5. Smart pointer - Wikipedia

    en.wikipedia.org/wiki/Smart_pointer

    Smart pointer. In computer science, a smart pointer is an abstract data type that simulates a pointer while providing added features, such as automatic memory management or bounds checking. Such features are intended to reduce bugs caused by the misuse of pointers, while retaining efficiency. Smart pointers typically keep track of the memory ...

  6. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    In computer science, a pointer is an object in many programming languages that stores a memory address. This can be that of another value located in computer memory, or in some cases, that of memory-mapped computer hardware. A pointer references a location in memory, and obtaining the value stored at that location is known as dereferencing the ...

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Download as PDF; Printable version; Appearance. move to sidebar hide ... intended for beginners DX Studio: C++: JavaScript: No 3D Windows: Proprietary, Freeware:

  8. auto_ptr - Wikipedia

    en.wikipedia.org/wiki/Auto_ptr

    auto_ptr. In the C++ programming language, auto_ptr is an obsolete smart pointer class template that was available in previous versions of the C++ standard library (declared in the <memory> header file ), which provides some basic RAII features for C++ raw pointers. It has been replaced by the unique_ptr class.

  9. D (programming language) - Wikipedia

    en.wikipedia.org/wiki/D_(programming_language)

    The name mangling conventions shall match those of C++ on the target. For function calls, the ABI shall be equivalent. The vtable shall be matched up to single inheritance (the only level supported by the D language specification). C++ namespaces are used via the syntax extern(C++, namespace) where namespace is the name of the C++ namespace.

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