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Third-party software. Various other software can be used to allow the use of DualShock 3, DualShock 4, and DualSense controllers on PCs. DS4Windows. DS4Windows is an open-source software application that allows various PlayStation and Nintendo controllers to be used on Windows PCs up to Windows 11 by emulating a virtual Xbox or DS4 controller ...
137.1 g. 4.83 oz. Predecessor. DualShock 2. Successor. DualShock 3. The Sixaxis (trademarked SIXAXIS) is a wireless gamepad produced by Sony for their PlayStation 3 video game console. It was introduced alongside the PlayStation 3 in 2006 and remained the console's official controller until 2008. The Sixaxis was succeeded by the DualShock 3, an ...
The original version (model SCPH-1010) was released alongside the PlayStation on 3 December 1994. Design. Based on the basic button configuration established with Nintendo's Super NES Controller, the PlayStation controller added a second pair of shoulder buttons for the middle fingers. Intended to update the gamepad for navigating 3D ...
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4] It is licensed under the GNU GPLv3 .
PCSX2 is a free and open-source PlayStation 2 emulator for Windows, Linux, and macOS [5] that supports a wide range of PlayStation 2 video games with a high level of compatibility and functionality. Although PCSX2 can closely mirror the original gameplay experience on the PlayStation 2, PCSX2 supports a number of improvements over gameplay on a ...
Remote Play is a feature of Sony video game consoles that allow the PlayStation 3, PlayStation 4 and PlayStation 5 to transmit video and audio output to another device; previously this could only be a PlayStation Portable or PlayStation Vita. In 2014, it was expanded to include the use of PlayStation TV, Xperia smartphones and tablets ( Z2 and ...
DirectInput. In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad. It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.
Microsoft SideWinderwas the general name given to the family of digital game controllersdeveloped by Microsoftfor PCs. The line was first launched in 1995.[1] Although intended only for use with Microsoft Windows, Microsoft SideWinder game controllers can also be used with macOS, Mac OS 9with third-party software, and Linux.