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  2. Path (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Path_(graph_theory)

    Path (graph theory) A three-dimensional hypercube graph showing a Hamiltonian path in red, and a longest induced path in bold black. In graph theory, a path in a graph is a finite or infinite sequence of edges which joins a sequence of vertices which, by most definitions, are all distinct (and since the vertices are distinct, so are the edges).

  3. Distance (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Distance_(graph_theory)

    Distance (graph theory) In the mathematical field of graph theory, the distance between two vertices in a graph is the number of edges in a shortest path (also called a graph geodesic) connecting them. This is also known as the geodesic distance or shortest-path distance. [ 1] Notice that there may be more than one shortest path between two ...

  4. World line - Wikipedia

    en.wikipedia.org/wiki/World_line

    A world line of an object (generally approximated as a point in space, e.g., a particle or observer) is the sequence of spacetime events corresponding to the history of the object. A world line is a special type of curve in spacetime. Below an equivalent definition will be explained: A world line is either a time-like or a null curve in spacetime.

  5. Longest path problem - Wikipedia

    en.wikipedia.org/wiki/Longest_path_problem

    In graph theory and theoretical computer science, the longest path problem is the problem of finding a simple path of maximum length in a given graph. A path is called simple if it does not have any repeated vertices; the length of a path may either be measured by its number of edges, or (in weighted graphs) by the sum of the weights of its edges.

  6. Handshaking lemma - Wikipedia

    en.wikipedia.org/wiki/Handshaking_lemma

    In graph theory, a branch of mathematics, the handshaking lemma is the statement that, in every finite undirected graph, the number of vertices that touch an odd number of edges is even. For example, if there is a party of people who shake hands, the number of people who shake an odd number of other people's hands is even. [ 1]

  7. Cartesian product of graphs - Wikipedia

    en.wikipedia.org/wiki/Cartesian_product_of_graphs

    The Cartesian product of two edges is a cycle on four vertices: K 2 K 2 = C 4. The Cartesian product of K 2 and a path graph is a ladder graph. The Cartesian product of two path graphs is a grid graph. ( K 2 ) n = Q n . {\displaystyle (K_ {2})^ {\square n}=Q_ {n}.} Thus, the Cartesian product of two hypercube graphs is another hypercube: Q i Q ...

  8. Graph theory - Wikipedia

    en.wikipedia.org/wiki/Graph_theory

    A drawing of a graph. In mathematics, graph theory is the study of graphs, which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of vertices (also called nodes or points) which are connected by edges (also called arcs, links or lines ).

  9. Graph edit distance - Wikipedia

    en.wikipedia.org/wiki/Graph_edit_distance

    Graph edit distance. In mathematics and computer science, graph edit distance ( GED) is a measure of similarity (or dissimilarity) between two graphs . The concept of graph edit distance was first formalized mathematically by Alberto Sanfeliu and King-Sun Fu in 1983. [ 1] A major application of graph edit distance is in inexact graph matching ...