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Halma. Halma (from the Greek word ἅλμα meaning "jump") is a strategy board game invented in 1883 or 1884 by George Howard Monks, an American thoracic surgeon at Harvard Medical School. His inspiration was the English game Hoppity which was devised in 1854. [1] The gameboard is checkered and divided into 16×16 squares.
Ultimate tic-tac-toe (also known as super tic-tac-toe, meta tic-tac-toe or (tic-tac-toe)²[ 1]) is a board game composed of nine tic-tac-toe boards arranged in a 3 × 3 grid. [ 2][ 3] Players take turns playing on the smaller tic-tac-toe boards until one of them wins on the larger board. Compared to traditional tic-tac-toe, strategy in this ...
A traditional Tock board. Tock (also known as Tuck in some English parts of Quebec and Atlantic Canada, and Pock in some parts of Alberta) is a board game, similar to Ludo, Aggravation or Sorry!, in which players race their four tokens (or marbles) around the game board from start to finish—the objective being to be the first to take all of one's tokens "home".
7x7 Board. Chowka Bara or Ashta Chamma is a two- or four-player board game from India. This game is an example of a “fully observable” system that has an element of chance introduced by the roll of special dice and an element of strategy (the strategy being the pawn the player decides to move after the roll of the dice).
Skully (also called skelly, skellies, skelsy, skellzies, scully, skelzy, scummy top, tops, loadies or caps) is a children's game played on the streets of New York City and other urban areas. [ 1] Sketched on the street usually in chalk, a skully board allows a game for two to six players. A sidewalk is sometimes used, offering greater ...
Quoridor is played on a game board of 81 square spaces (9×9). Each player is represented by a pawn which begins at the center space of one edge of the board (in a two-player game, the pawns begin opposite each other). The objective is to be the first player to move their pawn to any space on the opposite side of the game board from which it ...
Diplomacy is a strategic board game created by Allan B. Calhamer in 1954 and released commercially in the United States in 1959. [1] Its main distinctions from most board wargames are its negotiation phases (players spend much of their time forming and betraying alliances with other players and forming beneficial strategies) [2] and the absence of dice and other game elements that produce ...
Articulate! is a board game from Drumond Park, for 4 to 20+ players aged 12 and up with original concept by Andrew Bryceson. [ 1] Articulate! players describe words from six different categories (Object, Nature, Random, Person, Action and World) to their team as quickly as possible. The teams move round the board based on the number of words ...