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GPD Win is a Windows-based palmtop computer equipped with a keyboard and video game controls. [1] It is an x86-based computer that runs Windows 10.It is capable of running any x86 Windows-based application that can run within the confines of the computer's hardware. [2]
The Xbox Wireless Controller is the primary game controller for the Xbox One and Xbox Series X/S home video game consoles, also the official controller for use in Windows-based PCs, and compatible with other operating systems such as macOS, Linux, iOS, and Android.
The PlayStation Portable [a] (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment.It was first released in Japan on December 11, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, and is the first handheld installment in the PlayStation line of consoles.
The Nintendo 64 controller (model number: NUS-005) is the standard game controller for the Nintendo 64 home video game console.It was first manufactured and released by Nintendo on June 23, 1996, in Japan; in September 29, 1996, in North America; and March 1, 1997, in Europe.
PlayStation (Japanese: プレイステーション, Hepburn: Pureisutēshon, officially abbreviated as PS) is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines.
The "Wireless Controller for Windows" bundle includes the receiver for a higher price, but is still available. The Microsoft LifeChat ZX-6000 wireless headset for PC includes a black version of the receiver which works with Xbox 360 wireless accessories. [7]
A precursor to the D-pad was the four directional buttons used in arcade video games such as Gremlin's Blockade (1976) [1] and SNK's Vanguard (1981). [2] A precursor to the standard D-pad on a video game console was used by the Intellivision, which was released by Mattel Electronics in 1980.
In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.