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Event (computing) In programming and software design, an event is an action or occurrence recognized by software, often originating asynchronously from the external environment, that may be handled by the software. Computer events can be generated or triggered by the system, by the user, or in other ways.
Computer simulation. Computer simulation is the process of mathematical modelling, performed on a computer, which is designed to predict the behaviour of, or the outcome of, a real-world or physical system. The reliability of some mathematical models can be determined by comparing their results to the real-world outcomes they aim to predict.
During batch processing, several different programs were loaded in the computer memory, and the first one began to run. When the first program reached an instruction waiting for a peripheral, the context of this program was stored away, and the second program in memory was given a chance to run. The process continued until all programs finished ...
Event-driven programming is the dominant paradigm used in graphical user interfaces applications and network servers. In an event-driven application, there is generally an event loop that listens for events and then triggers a callback function when one of those events is detected. Event-driven programs can be written in any programming ...
Real-time computing. Real-time computing ( RTC) is the computer science term for hardware and software systems subject to a "real-time constraint", for example from event to system response. [ 1] Real-time programs must guarantee response within specified time constraints, often referred to as "deadlines". [ 2]
Software development. In software engineering, profiling ("program profiling", "software profiling") is a form of dynamic program analysis that measures, for example, the space (memory) or time complexity of a program, the usage of particular instructions, or the frequency and duration of function calls. Most commonly, profiling information ...
Process (computing) In computing, a process is the instance of a computer program that is being executed by one or many threads. There are many different process models, some of which are light weight, but almost all processes (even entire virtual machines) are rooted in an operating system (OS) process which comprises the program code ...
Classes of computers. Different types of computers – clockwise from top left: Desktop computer (IBM ThinkCentre S50 with monitor) Smartphone ( LYF Water 2) Supercomputer (IBM Blue Gene/P) Video game console (Nintendo GameCube) Computers can be classified, or typed, in many ways. Some common classifications of computers are given below.