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  2. Travelling salesman problem - Wikipedia

    en.wikipedia.org/wiki/Travelling_salesman_problem

    In the Euclidean TSP (see below), the distance between two cities is the Euclidean distance between the corresponding points. In the rectilinear TSP, the distance between two cities is the sum of the absolute values of the differences of their x- and y-coordinates. This metric is often called the Manhattan distance or city-block metric. In the ...

  3. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    Shortest path (A, C, E, D, F) between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized. The problem of finding the shortest path between two intersections ...

  4. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Dijkstra's algorithm to find the shortest path between a and b. It picks the unvisited vertex with the lowest distance, calculates the distance through it to each unvisited neighbor, and updates the neighbor's distance if smaller. Mark visited (set to red) when done with neighbors. Dijkstra's algorithm ( / ˈdaɪkstrəz / DYKE-strəz) is an ...

  5. Land's End to John o' Groats - Wikipedia

    en.wikipedia.org/wiki/Land's_End_to_John_o'_Groats

    John o' Groats. Land's End to John o' Groats is the traversal of the length of the island of Great Britain between two extremities, in the southwest and northeast. The traditional distance by road is 874 miles (1,407 km) and takes most cyclists 10 to 14 days; the record for running the route is nine days. Off-road walkers typically walk about ...

  6. Google Maps travel tips to navigate and learn about places ...

    www.aol.com/google-maps-travel-tips-navigate...

    To download offline maps: Tap your profile picture or the initial icon in Google Maps. Then tap “offline maps” and choose the select your own feature. Zoom in on the area you want to save, and ...

  7. Pathfinding - Wikipedia

    en.wikipedia.org/wiki/Pathfinding

    Equivalent paths between A and B in a 2D environment. Pathfinding or pathing is the search, by a computer application, for the shortest route between two points. It is a more practical variant on solving mazes. This field of research is based heavily on Dijkstra's algorithm for finding the shortest path on a weighted graph .

  8. Great-circle distance - Wikipedia

    en.wikipedia.org/wiki/Great-circle_distance

    The great-circle distance, orthodromic distance, or spherical distance is the distance between two points on a sphere, measured along the great-circle arc between them. This arc is the shortest path between the two points on the surface of the sphere. (By comparison, the shortest path passing through the sphere's interior is the chord between ...

  9. Distance from a point to a line - Wikipedia

    en.wikipedia.org/wiki/Distance_from_a_point_to_a...

    The distance (or perpendicular distance) from a point to a line is the shortest distance from a fixed point to any point on a fixed infinite line in Euclidean geometry. It is the length of the line segment which joins the point to the line and is perpendicular to the line. The formula for calculating it can be derived and expressed in several ways.