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  2. Array (data structure) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_structure)

    An array is stored such that the position of each element can be computed from its index tuple by a mathematical formula. [ 1][ 2][ 3] The simplest type of data structure is a linear array, also called one-dimensional array. For example, an array of ten 32-bit (4-byte) integer variables, with indices 0 through 9, may be stored as ten words at ...

  3. Knapsack problem - Wikipedia

    en.wikipedia.org/wiki/Knapsack_problem

    Definition. The most common problem being solved is the 0-1 knapsack problem, which restricts the number of copies of each kind of item to zero or one. Given a set of items numbered from 1 up to , each with a weight and a value , along with a maximum weight capacity , subject to and . Here represents the number of instances of item to include ...

  4. Associative array - Wikipedia

    en.wikipedia.org/wiki/Associative_array

    In mathematical terms, an associative array is a function with finite domain. [ 1] It supports 'lookup', 'remove', and 'insert' operations. The dictionary problem is the classic problem of designing efficient data structures that implement associative arrays. [ 2] The two major solutions to the dictionary problem are hash tables and search ...

  5. Semidefinite programming - Wikipedia

    en.wikipedia.org/wiki/Semidefinite_programming

    Semidefinite programming ( SDP) is a subfield of mathematical programming concerned with the optimization of a linear objective function (a user-specified function that the user wants to minimize or maximize) over the intersection of the cone of positive semidefinite matrices with an affine space, i.e., a spectrahedron. [ 1]

  6. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    In computer science, a pointer is an object in many programming languages that stores a memory address. This can be that of another value located in computer memory, or in some cases, that of memory-mapped computer hardware. A pointer references a location in memory, and obtaining the value stored at that location is known as dereferencing the ...

  7. Backtracking - Wikipedia

    en.wikipedia.org/wiki/Backtracking

    Backtracking. Backtracking is a class of algorithms for finding solutions to some computational problems, notably constraint satisfaction problems, that incrementally builds candidates to the solutions, and abandons a candidate ("backtracks") as soon as it determines that the candidate cannot possibly be completed to a valid solution. [ 1]

  8. Array programming - Wikipedia

    en.wikipedia.org/wiki/Array_programming

    Array programming. In computer science, array programming refers to solutions that allow the application of operations to an entire set of values at once. Such solutions are commonly used in scientific and engineering settings. Modern programming languages that support array programming (also known as vector or multidimensional languages) have ...

  9. Array (data type) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_type)

    In computer science, array is a data type that represents a collection of elements ( values or variables ), each selected by one or more indices (identifying keys) that can be computed at run time during program execution. Such a collection is usually called an array variable or array value. [ 1] By analogy with the mathematical concepts vector ...