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  2. Graph theory - Wikipedia

    en.wikipedia.org/wiki/Graph_theory

    A drawing of a graph. In mathematics, graph theory is the study of graphs, which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of vertices (also called nodes or points) which are connected by edges (also called arcs, links or lines ).

  3. Travelling salesman problem - Wikipedia

    en.wikipedia.org/wiki/Travelling_salesman_problem

    Travelling Salesman, by director Timothy Lanzone, is the story of four mathematicians hired by the U.S. government to solve the most elusive problem in computer-science history: P vs. NP. [ 77] Solutions to the problem are used by mathematician Robert A. Bosch in a subgenre called TSP art.

  4. List of graph theory topics - Wikipedia

    en.wikipedia.org/wiki/List_of_graph_theory_topics

    Total graph. Tree (graph theory). Trellis (graph) Turán graph. Ultrahomogeneous graph. Vertex-transitive graph. Visibility graph. Museum guard problem. Wheel graph.

  5. Algebraic graph theory - Wikipedia

    en.wikipedia.org/wiki/Algebraic_graph_theory

    Algebraic graph theory is a branch of mathematics in which algebraic methods are applied to problems about graphs. This is in contrast to geometric, combinatoric, or algorithmic approaches. There are three main branches of algebraic graph theory, involving the use of linear algebra, the use of group theory, and the study of graph invariants .

  6. Graph isomorphism - Wikipedia

    en.wikipedia.org/wiki/Graph_isomorphism

    Graph isomorphism. In graph theory, an isomorphism of graphs G and H is a bijection between the vertex sets of G and H. such that any two vertices u and v of G are adjacent in G if and only if and are adjacent in H. This kind of bijection is commonly described as "edge-preserving bijection", in accordance with the general notion of isomorphism ...

  7. Blossom algorithm - Wikipedia

    en.wikipedia.org/wiki/Blossom_algorithm

    In graph theory, the blossom algorithm is an algorithm for constructing maximum matchings on graphs. The algorithm was developed by Jack Edmonds in 1961, [1] and published in 1965. [2] Given a general graph G = (V, E), the algorithm finds a matching M such that each vertex in V is incident with at most one edge in M and |M| is maximized.

  8. Extremal graph theory - Wikipedia

    en.wikipedia.org/wiki/Extremal_graph_theory

    The Turán graph T(n,r) is an example of an extremal graph. It has the maximum possible number of edges for a graph on n vertices without (r + 1)-cliques. This is T(13,4). Extremal graph theory is a branch of combinatorics, itself an area of mathematics, that lies at the intersection of extremal combinatorics and graph theory. In essence ...

  9. Tournament (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Tournament_(graph_theory)

    In graph theory, a tournament is a directed graph with exactly one edge between each two vertices, in one of the two possible directions. Equivalently, a tournament is an orientation of an undirected complete graph. (However, as directed graphs, tournaments are not complete: complete directed graphs have two edges, in both directions, between ...