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Longitude lines are perpendicular to and latitude lines are parallel to the Equator. A geographic coordinate system ( GCS) is a spherical or geodetic coordinate system for measuring and communicating positions directly on Earth as latitude and longitude. [1] It is the simplest, oldest and most widely used of the various spatial reference ...
In cartography, a map projection is any of a broad set of transformations employed to represent the curved two-dimensional surface of a globe on a plane. [1] [2] [3] In a map projection, coordinates, often expressed as latitude and longitude, of locations from the surface of the globe are transformed to coordinates on a plane.
Latitude is given as an angle that ranges from −90° at the south pole to 90° at the north pole, with 0° at the Equator. Lines of constant latitude, or parallels, run east–west as circles parallel to the equator. Latitude and longitude are used together as a coordinate pair to specify a location on the surface of the Earth.
Longitude ( / ˈlɒndʒɪtjuːd /, AU and UK also / ˈlɒŋɡɪ -/) [1] [2] is a geographic coordinate that specifies the east – west position of a point on the surface of the Earth, or another celestial body. It is an angular measurement, usually expressed in degrees and denoted by the Greek letter lambda (λ). Meridians are imaginary ...
The Universal Transverse Mercator (UTM) is a map projection system for assigning coordinates to locations on the surface of the Earth.Like the traditional method of latitude and longitude, it is a horizontal position representation, which means it ignores altitude and treats the earth surface as a perfect ellipsoid.
Geodetic latitude and geocentric latitude have different definitions. Geodetic latitude is defined as the angle between the equatorial plane and the surface normal at a point on the ellipsoid, whereas geocentric latitude is defined as the angle between the equatorial plane and a radial line connecting the centre of the ellipsoid to a point on the surface (see figure).
UV texturing is an alternative to projection mapping (e.g., using any pair of the model's X, Y, Z coordinates or any transformation of the position); it only maps into a texture space rather than into the geometric space of the object. The rendering computation uses the UV texture coordinates to determine how to paint the three-dimensional surface.
Address geocoding, or simply geocoding, is the process of taking a text-based description of a location, such as an address or the name of a place, and returning geographic coordinates, frequently latitude/longitude pair, to identify a location on the Earth's surface. [1] Reverse geocoding, on the other hand, converts geographic coordinates to ...