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  2. RollerCoaster Tycoon (video game) - Wikipedia

    en.wikipedia.org/wiki/RollerCoaster_Tycoon...

    Xbox. NA / EU: March 25, 2003. Genre (s) Construction and management simulation. Mode (s) Single-player. RollerCoaster Tycoon is a 1999 construction and management simulation video game developed by Chris Sawyer and published by Hasbro Interactive. It was released for Windows and was later ported to the Xbox by Frontier Developments in 2003.

  3. RollerCoaster Tycoon Classic - Wikipedia

    en.wikipedia.org/wiki/RollerCoaster_Tycoon_Classic

    Mode (s) Single-player. RollerCoaster Tycoon Classic is a construction and management simulation video game developed by Origin8 Technologies and published by Atari. The game's initial release is a port of both RollerCoaster Tycoon and RollerCoaster Tycoon 2 combined into a single game. Both games are amusement park management simulators ...

  4. Chris Sawyer - Wikipedia

    en.wikipedia.org/wiki/Chris_Sawyer

    1983–2005. 2010–2017. Known for. Transport Tycoon. RollerCoaster Tycoon. Website. www .chrissawyergames .com. Christopher Sawyer is a Scottish video game designer and programmer. He is best known for creating Transport Tycoon, which has been considered "one of the most important simulation games ever made", and the best-selling ...

  5. RollerCoaster Tycoon - Wikipedia

    en.wikipedia.org/wiki/RollerCoaster_Tycoon

    RollerCoaster Tycoon is a series of construction and management simulation games about building and managing an amusement park. Each game in the series challenges players with open-ended amusement park management and development, and allowing players to construct and customize their own unique roller coasters and other thrill rides .

  6. RollerCoaster Tycoon 3 - Wikipedia

    en.wikipedia.org/wiki/RollerCoaster_Tycoon_3

    A western themed park with a wooden roller coaster. Like the previous games in the series, RollerCoaster Tycoon 3 is a strategy and simulation game in which players manage all aspects of an amusement park by building or removing the rides, scenery and amenities, placing shops and facilities, adjusting the park's finances, hiring staff, and keeping the park visitors, known as "peeps", happy.

  7. Theme Park (video game) - Wikipedia

    en.wikipedia.org/wiki/Theme_Park_(video_game)

    Mode (s) Single-player. Theme Park is a construction and management simulation video game developed by Bullfrog Productions and published by Electronic Arts in 1994. The player designs and operates an amusement park, with the goal of making money and creating theme parks worldwide. The game is the first instalment in Bullfrog's Theme series and ...

  8. Parkitect - Wikipedia

    en.wikipedia.org/wiki/Parkitect

    Parkitect is a construction and management simulation video game developed and published by Texel Raptor. After a successful Kickstarter campaign and a two-year-long early access beta period, the game was released on November 29, 2018. Parkitect simulates amusement park management, similar to the RollerCoaster Tycoon series.

  9. CoasterVille is your chance to become a resort tycoon ... - AOL

    www.aol.com/news/2012-12-05-coasterville.html

    CoasterVille looks all too familiar to some who has spent hundreds of hours becoming a roller coaster tycoon, but looks to set itself apart both in social features and bullet points like Boost Mode.