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  2. Edit distance - Wikipedia

    en.wikipedia.org/wiki/Edit_distance

    Edit distance. In computational linguistics and computer science, edit distance is a string metric, i.e. a way of quantifying how dissimilar two strings (e.g., words) are to one another, that is measured by counting the minimum number of operations required to transform one string into the other. Edit distances find applications in natural ...

  3. AC-3 algorithm - Wikipedia

    en.wikipedia.org/wiki/AC-3_algorithm

    The algorithm has a worst-case time complexity of O(ed 3) and space complexity of O(e), where e is the number of arcs and d is the size of the largest domain. References. A.K. Mackworth. Consistency in networks of relations. Artificial Intelligence, 8:99-118, 1977. Stuart J. Russell and Peter Norvig.

  4. A* search algorithm - Wikipedia

    en.wikipedia.org/wiki/A*_search_algorithm

    A* search algorithm. A* (pronounced "A-star") is a graph traversal and pathfinding algorithm, which is used in many fields of computer science due to its completeness, optimality, and optimal efficiency. [1] Given a weighted graph, a source node and a goal node, the algorithm finds the shortest path (with respect to the given weights) from ...

  5. Computational complexity of mathematical operations - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity...

    The following tables list the computational complexity of various algorithms for common mathematical operations . Here, complexity refers to the time complexity of performing computations on a multitape Turing machine. [1] See big O notation for an explanation of the notation used. Note: Due to the variety of multiplication algorithms, below ...

  6. Time complexity - Wikipedia

    en.wikipedia.org/wiki/Time_complexity

    Graphs of functions commonly used in the analysis of algorithms, showing the number of operations N as the result of input size n for each function. In theoretical computer science, the time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm. Time complexity is commonly estimated ...

  7. Held–Karp algorithm - Wikipedia

    en.wikipedia.org/wiki/Held–Karp_algorithm

    The Held–Karp algorithm, also called the Bellman–Held–Karp algorithm, is a dynamic programming algorithm proposed in 1962 independently by Bellman and by Held and Karp to solve the traveling salesman problem (TSP), in which the input is a distance matrix between a set of cities, and the goal is to find a minimum-length tour that visits each city exactly once before returning to the ...

  8. Iterative deepening A* - Wikipedia

    en.wikipedia.org/wiki/Iterative_deepening_A*

    Iterative deepening A* ( IDA*) is a graph traversal and path search algorithm that can find the shortest path between a designated start node and any member of a set of goal nodes in a weighted graph. It is a variant of iterative deepening depth-first search that borrows the idea to use a heuristic function to conservatively estimate the ...

  9. Space complexity - Wikipedia

    en.wikipedia.org/wiki/Space_complexity

    The space complexity of an algorithm or a data structure is the amount of memory space required to solve an instance of the computational problem as a function of characteristics of the input. It is the memory required by an algorithm until it executes completely. [1] This includes the memory space used by its inputs, called input space, and ...