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  2. List of software development philosophies - Wikipedia

    en.wikipedia.org/wiki/List_of_software...

    Egoless programming. Fail-fast. Gall's law. General Responsibility Assignment Software Patterns (GRASP) If it ain't broke, don't fix it. Inheritance (OOP) KISS principle. Law of Demeter, also known as the principle of least knowledge. Law of conservation of complexity, also known as Tesler's Law.

  3. Lean software development - Wikipedia

    en.wikipedia.org/wiki/Lean_software_development

    t. e. Lean software development is a translation of lean manufacturing principles and practices to the software development domain. Adapted from the Toyota Production System, [ 1] it is emerging with the support of a pro-lean subculture within the agile community. Lean offers a solid conceptual framework, values and principles, as well as good ...

  4. Software development process - Wikipedia

    en.wikipedia.org/wiki/Software_development_process

    Software development. In software engineering, a software development process or software development life cycle is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management.

  5. Agile software development - Wikipedia

    en.wikipedia.org/wiki/Agile_software_development

    Agile software development is an umbrella term for approaches to developing software that reflect the values and principles agreed upon by The Agile Alliance, a group of 17 software practitioners in 2001. [ 1] As documented in their Manifesto for Agile Software Development the practitioners value: [ 2] Individuals and interactions over ...

  6. Artifact (software development) - Wikipedia

    en.wikipedia.org/.../Artifact_(software_development)

    An artifact is one of many kinds of tangible by-products produced during the development of software. Some artifacts (e.g., use cases, class diagrams, and other Unified Modeling Language (UML) models, requirements and design documents) help describe the function, architecture, and design of software. Other artifacts are concerned with the ...

  7. Data management - Wikipedia

    en.wikipedia.org/wiki/Data_management

    The concept of data management arose in the 1980s as technology moved from sequential processing [ 2] (first punched cards, then magnetic tape) to random access storage . Since it was now possible to store a discrete fact and quickly access it using random access disk technology, those suggesting that data management was more important than ...

  8. Waterfall model - Wikipedia

    en.wikipedia.org/wiki/Waterfall_model

    Waterfall model. The waterfall model is a breakdown of development activities into linear sequential phases, meaning they are passed down onto each other, where each phase depends on the deliverables of the previous one and corresponds to a specialization of tasks. [ 1] The approach is typical for certain areas of engineering design.

  9. Software development - Wikipedia

    en.wikipedia.org/wiki/Software_development

    Software development is the process used to create software. Programming and maintaining the source code is the central step of this process, but it also includes conceiving the project, evaluating its feasibility, analyzing the business requirements, software design, testing, to release. Software engineering, in addition to development, also ...

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