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  2. Turbo C++ - Wikipedia

    en.wikipedia.org/wiki/Turbo_C++

    Turbo C++ is a discontinued C++ compiler and integrated development environment originally from Borland. It was designed as a home and hobbyist counterpart for Borland C++. As the developer focused more on professional programming tools, later Turbo C++ products were made as scaled down versions of its professional compilers.

  3. C++Builder - Wikipedia

    en.wikipedia.org/wiki/C++Builder

    C++Builder. C++Builder is a rapid application development (RAD) environment for developing software in the C++ programming language. Originally developed by Borland, as of 2009 it is owned by Embarcadero Technologies, a subsidiary of Idera. C++Builder can compile apps for Windows (both IA-32 and x64 ), iOS, macOS, and Android (32-bit only).

  4. List of compilers - Wikipedia

    en.wikipedia.org/wiki/List_of_compilers

    ROSE: an open source compiler framework to generate source-to-source analyzers and translators for C/C++ and Fortran, developed at Lawrence Livermore National Laboratory MILEPOST GCC : interactive plugin-based open-source research compiler that combines the strength of GCC and the flexibility of the common Interactive Compilation Interface that ...

  5. Turbo C - Wikipedia

    en.wikipedia.org/wiki/Turbo_C

    Turbo C. Turbo C is a discontinued integrated development environment (IDE) and compiler for the C programming language from Borland. First introduced in 1987, it was noted for its integrated development environment, small size, fast compile speed, comprehensive manuals and low price. In May 1990, Borland replaced Turbo C with Turbo C++.

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  7. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    Available in. English. Type. Game creation system. License. Proprietary. Website. www .construct .net. Construct is an HTML5 -based 2D video game engine developed by Scirra Ltd. [ 4][ 5] It is aimed primarily at non-programmers, [ 6] allowing quick creation of games through visual programming.

  8. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video games using ...

  9. Code::Blocks - Wikipedia

    en.wikipedia.org/wiki/Code::Blocks

    Code::Blocks is a free, open-source, cross-platform IDE that supports multiple compilers including GCC, Clang and Visual C++. It is developed in C++ using wxWidgets as the GUI toolkit. Using a plugin architecture, its capabilities and features are defined by the provided plugins. Currently, Code::Blocks is oriented towards C, C++, and Fortran.