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  2. Tic-tac-toe - Wikipedia

    en.wikipedia.org/wiki/Tic-tac-toe

    Tic-tac-toe (American English), noughts and crosses (Commonwealth English), or Xs and Os (Canadian or Irish English) is a paper-and-pencil game for two players who take turns marking the spaces in a three-by-three grid with X or O. The player who succeeds in placing three of their marks in a horizontal, vertical, or diagonal row is the winner.

  3. Notakto - Wikipedia

    en.wikipedia.org/wiki/Notakto

    Notakto is a tic-tac-toe variant, also known as neutral or impartial tic-tac-toe. [ 1][ 2] The game is a combination of the games tic-tac-toe and Nim, [ 1][ 3] played across one or several boards with both of the players playing the same piece (an "X" or cross). The game ends when all the boards contain a three-in-a-row of Xs, [ 4][ 5][ 6] at ...

  4. Matchbox Educable Noughts and Crosses Engine - Wikipedia

    en.wikipedia.org/wiki/Matchbox_Educable_Noughts...

    The Matchbox Educable Noughts and Crosses Engine (sometimes called the Machine Educable Noughts and Crosses Engine or MENACE) was a mechanical computer made from 304 matchboxes designed and built by artificial intelligence researcher Donald Michie in 1961. It was designed to play human opponents in games of noughts and crosses (tic-tac-toe) by ...

  5. SOS (paper-and-pencil game) - Wikipedia

    en.wikipedia.org/wiki/SOS_(paper-and-pencil_game)

    SOS (paper-and-pencil game) SOS is paper and pencil game for two or more players. It is similar to tic-tac-toe and dots and boxes, but has much greater complexity. [ 1] SOS is a combinatorial game when played with two players. In terms of game theory, it is a zero-sum, sequential game with perfect information .

  6. Quantum tic-tac-toe - Wikipedia

    en.wikipedia.org/wiki/Quantum_tic-tac-toe

    Quantum tic-tac-toe. An animation of the game being played. Quantum tic-tac-toe is a " quantum generalization" of tic-tac-toe in which the players' moves are "superpositions" of plays in the classical game. The game was invented by Allan Goff of Novatia Labs, who describes it as "a way of introducing quantum physics without mathematics", and ...

  7. Breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Breadth-first_search

    Top part of Tic-tac-toe game tree. Breadth-first search ( BFS) is an algorithm for searching a tree data structure for a node that satisfies a given property. It starts at the tree root and explores all nodes at the present depth prior to moving on to the nodes at the next depth level. Extra memory, usually a queue, is needed to keep track of ...

  8. Tic-tac-toe variants - Wikipedia

    en.wikipedia.org/wiki/Tic-tac-toe_variants

    Tic-tac-toe variants. A complete game of Notakto, a misère variant of the game. Tic-tac-toe is an instance of an m,n,k-game, where two players alternate taking turns on an m × n board until one of them gets k in a row. [ 1] Harary's generalized tic-tac-toe is an even broader generalization. The game can also be generalized as a n d game. [ 2]

  9. Category:Tic-tac-toe variants - Wikipedia

    en.wikipedia.org/wiki/Category:Tic-tac-toe_variants

    This is the category for all variants of the game tic-tac-toe. The main article for this category is Tic-tac-toe variants.