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Cocos2D provides basic animation primitives that can work on sprites using a set of actions and timers. They can be chained and composed together to form more complex animations. Most Cocos2D implementations let you manipulate the size, scale, position, and other effects of the sprite.
Live2D is an animation technique used to animate static images—usually anime-style characters—that involves separating an image into parts and animating each part accordingly, without the need of frame-by-frame animation or a 3D model.
Name Latest stable release Developer License Operating system or environment Construct Animate (software) 26 March 2024 Scirra Trialware: Web application
DeepDream is a computer vision program created by Google engineer Alexander Mordvintsev that uses a convolutional neural network to find and enhance patterns in images via algorithmic pareidolia, thus creating a dream -like appearance reminiscent of a psychedelic experience in the deliberately overprocessed images. [ 1][ 2][ 3] Google's program ...
Terrence Vance Gilliam (/ ˈ ɡ ɪ l i ə m / GIL-ee-əm; born 22 November 1940) [2] [3] is an American–born British filmmaker, comedian, collage animator [4] and actor. He gained stardom as a member of the Monty Python comedy troupe alongside John Cleese, Eric Idle, Michael Palin, Terry Jones, and Graham Chapman.
On Tuesday, Veracyte, Inc (NASDAQ:VCYT) reported second-quarter sales of $114.43 million, up 27% year over year, beating the consensus of $100.3 million. Testing revenue was $107.0 million, an ...
Graham Chapman (8 January 1941 – 4 October 1989) was a British actor, comedian and writer. He was one of the six members of the surrealist comedy group Monty Python.He portrayed authority figures such as The Colonel and the lead role in two Python films, Monty Python and the Holy Grail (1975) and Life of Brian (1979).
The Liang–Barsky algorithm uses the parametric equation of a line and inequalities describing the range of the clipping window to determine the intersections between the line and the clip window. With these intersections it knows which portion of the line should be drawn. So this algorithm is significantly more efficient than Cohen–Sutherland.