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  2. How Netflix shapes mainstream culture, explained by data - AOL

    www.aol.com/netflix-shapes-mainstream-culture...

    In 2019, Netflix was already a fixture in our lives. With a global pandemic keeping everyone in their homes for most of the year and a barrage of boorish politicians and natural disasters making ...

  3. Media portrayal of LGBT people - Wikipedia

    en.wikipedia.org/wiki/Media_portrayal_of_LGBT_people

    Historically, the portrayal of lesbian, gay, bisexual, and transgender people in media has been largely negative if not altogether absent, reflecting a general cultural intolerance of LGBT individuals; however, from the 1990s to present day, there has been an increase in the positive depictions of LGBT people, issues, and concerns within mainstream media in North America. [1]

  4. Brain Games (2011 TV series) - Wikipedia

    en.wikipedia.org/wiki/Brain_Games_(2011_TV_series)

    October 9, 2011. ( 2011-10-09) –. March 4, 2022. ( 2022-03-04) Brain Games is an American popular science television series that explores cognitive science by focusing on illusions, psychological experiments, and counterintuitive thinking. The series debuted on National Geographic in 2011 as a special. [ 1] Its return as an original series in ...

  5. Effects of violence in mass media - Wikipedia

    en.wikipedia.org/wiki/Effects_of_violence_in...

    Effects of violence in mass media. The study of violence in mass media analyzes the degree of correlation between themes of violence in media sources (particularly violence in video games, television and films) with real-world aggression and violence over time. Many social scientists support the correlation, [ 1][ 2][ 3] however, some scholars ...

  6. Lethal kids games drive viral fame of Netflix series ... - AOL

    www.aol.com/entertainment/lethal-kids-games...

    The hit Netflix series "Squid Game" from South Korea has gone viral across the world and online by morphing childhood games popular before the digital era such as "Red Light, Green Light" into ...

  7. Netflix’s co-CEO discussed the roadmap to make the ‘very ...

    www.aol.com/finance/netflix-co-ceo-discussed...

    Netflix's mobile gaming business hasn't set the world on fire since its launch two years ago. But company executives on Wednesday's earnings call described ambitious plans.

  8. Video games in the United States - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_the_United...

    The list covers console games and PC games, but does not include console pack-in game bundles, arcade video games, mobile games, or free-to-play titles. Among the top ten titles, six were developed or published by Japanese company Nintendo , two published by American company Activision , and two from British developer Rockstar North and ...

  9. Netflix Updates Its Famous Culture Memo: ‘Netflix ... - AOL

    www.aol.com/netflix-updates-famous-culture-memo...

    Netflix on Monday released the latest update to its culture memo, its guiding set of principles for how the company operates. The new iteration of the influential document does not really reflect ...