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  2. High on Life (video game) - Wikipedia

    en.wikipedia.org/wiki/High_on_Life_(video_game)

    High on Life is a comedic first-person shooter game with action-adventure and Metroidvania elements. It takes place in a science fiction world which features talking guns. [1] It was created by Justin Roiland and developed and published by Squanch Games. [2] The game was released on December 13, 2022 for Microsoft Windows, Xbox One and Xbox ...

  3. Half-Life (video game) - Wikipedia

    en.wikipedia.org/wiki/Half-Life_(video_game)

    Half-Life (video game) Half-Life. (video game) Half-Life is a 1998 first-person shooter game developed by Valve Corporation and published by Sierra Studios for Windows. It was Valve's debut product and the first game in the Half-Life series. The player assumes the role of Gordon Freeman, a scientist who must escape from the Black Mesa Research ...

  4. List of most expensive video games to develop - Wikipedia

    en.wikipedia.org/wiki/List_of_most_expensive...

    Retrieved June 30, 2024. ^ " 'Grand Theft Auto IV' rolling out". East Bay Times. April 28, 2008. Archived from the original on March 31, 2024. Retrieved March 31, 2024. ^ Travers, Alan (February 1, 2013). "GTA 5' Costs $265 Million To Develop And Market, Making It The Most Expensive Video Game Ever Produced: Report".

  5. School Days (video game) - Wikipedia

    en.wikipedia.org/wiki/School_Days_(video_game)

    School Days is a Japanese slice-of-life eroge visual novel developed by 0verflow, released on April 2005, for Windows. It was later remade as a DVD game and ported to PlayStation 2 (PS2) and PlayStation Portable (PSP). The story follows Makoto Ito, a high school student who becomes the love interest of several girls during his second term.

  6. Life simulation game - Wikipedia

    en.wikipedia.org/wiki/Life_simulation_game

    e. Life simulation games form a subgenre of simulation video games in which the player lives or controls one or more virtual characters (human or otherwise). Such a game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". [ 1] Other terms include artificial life game[ 1] and simulated life game ( SLG ).

  7. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display. The first consumer video game hardware ...

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