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  2. Computational complexity of mathematical operations - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity...

    The following tables list the computational complexity of various algorithms for common mathematical operations . Here, complexity refers to the time complexity of performing computations on a multitape Turing machine. [ 1] See big O notation for an explanation of the notation used. Note: Due to the variety of multiplication algorithms, below ...

  3. Order of operations - Wikipedia

    en.wikipedia.org/wiki/Order_of_operations

    The order of operations, that is, the order in which the operations in an expression are usually performed, results from a convention adopted throughout mathematics, science, technology and many computer programming languages. It is summarized as:[2][5]

  4. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    Euclidean vectors such as (2, 3, 4) or (a x, a y, a z) can be rewritten as 2 i + 3 j + 4 k or a x i + a y j + a z k, where i, j, k are unit vectors representing the three Cartesian axes (traditionally x, y, z), and also obey the multiplication rules of the fundamental quaternion units by interpreting the Euclidean vector (a x, a y, a z) as the ...

  5. Multiplicative group of integers modulo n - Wikipedia

    en.wikipedia.org/wiki/Multiplicative_group_of...

    In modular arithmetic, the integers coprime (relatively prime) to n from the set of n non-negative integers form a group under multiplication modulo n, called the multiplicative group of integers modulo n. Equivalently, the elements of this group can be thought of as the congruence classes, also known as residues modulo n, that are coprime to n .

  6. Finite field arithmetic - Wikipedia

    en.wikipedia.org/wiki/Finite_field_arithmetic

    The multiplicative inverse for an element a of a finite field can be calculated a number of different ways: By multiplying a by every number in the field until the product is one. This is a brute-force search. Since the nonzero elements of GF(p n) form a finite group with respect to multiplication, a p n −1 = 1 (for a ≠ 0), thus the inverse ...

  7. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    The Karatsuba algorithm is a fast multiplication algorithm. It was discovered by Anatoly Karatsuba in 1960 and published in 1962. [ 1][ 2][ 3] It is a divide-and-conquer algorithm that reduces the multiplication of two n -digit numbers to three multiplications of n /2-digit numbers and, by repeating this reduction, to at most single-digit ...

  8. Row- and column-major order - Wikipedia

    en.wikipedia.org/wiki/Row-_and_column-major_order

    In computing, row-major order and column-major order are methods for storing multidimensional arrays in linear storage such as random access memory . The difference between the orders lies in which elements of an array are contiguous in memory. In row-major order, the consecutive elements of a row reside next to each other, whereas the same ...

  9. Matrix chain multiplication - Wikipedia

    en.wikipedia.org/wiki/Matrix_chain_multiplication

    Matrix chain multiplication. Matrix chain multiplication (or the matrix chain ordering problem[ 1]) is an optimization problem concerning the most efficient way to multiply a given sequence of matrices. The problem is not actually to perform the multiplications, but merely to decide the sequence of the matrix multiplications involved.